As title says, This is my first proper play-through of an Aurora game. I've fiddled around here and there before, but have never kept the game long as I was just exploring and fiddling with how it operated.
I've SM'd a little on Earth, provided several large shipyards and minerals and other than default settings (including pre-designed ships and tech), have left it at that. Basis of this one is Earth, or the Galactic Terran Alliance, has a pretty decent space economy prior to discovering FTL or Jump Tech, which is where the game starts.
I'm fairly happy with most things except, combat and military designs. Big surprise there, I do admit just reading and reading on the forums reveals a massive wealth of information.
So, I have several ship designs at this stage. Quickly as follows. Please let me know what you think for a 'first timer' basically. I'm happy they function, and thats pretty much it until I do a proper, non-SM altered game.
::Civilian Designs::
The Bridge Builder class brings Jump Gate construction and new systems within the reach of the GTA. Currently there are limited areas for expansion however the construction of these jump gates will allow several new military designed to operate without dedicated jump drives.
First Launched: 12th April 2031 - 2 Ships in class (2 active)
Bridge Builder class Construction Ship 64 150 tons 230 Crew 1644.4 BP TCS 1283 TH 1500 EM 0
1169 km/s Armour 1-142 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 16 Max Repair 37.5 MSP
Intended Deployment Time: 3 months Spare Berths 2
Jump Gate Construction Ship: 180 days
150 EP Commercial Ion Drive (10) Power 150 Fuel Use 10.61% Signature 150 Exp 5%
Fuel Capacity 300 000 Litres Range 7.9 billion km (78 days at full power)
Commercial Vessel for maintenance purposes
The Columbus-class GSV would operate with the Franklin-class GSV in exploring new systems. These two designs were the first launched by the GTA. Designed to be jump capable and to operate independently.
First Launched: 2026 - 6 Ships in class (3 active : 3 destroyed)
Columbus class Geological Survey Vessel 4 450 tons 84 Crew 422 BP TCS 89 TH 300 EM 0
3370 km/s JR 3-50 Armour 1-24 Shields 0-0 Sensors 1/1/0/2 Damage Control Rating 1 PPV 0
MSP 59 Max Repair 100 MSP
Intended Deployment Time: 12 months Spare Berths 3
J4500(3-50) Military Jump Drive Max Ship Size 4500 tons Distance 50k km Squadron Size 3
150 EP Commercial Ion Drive (2) Power 150 Fuel Use 10.61% Signature 150 Exp 5%
Fuel Capacity 250 000 Litres Range 95.3 billion km (327 days at full power)
Geological Survey Sensors (2) 2 Survey Points Per Hour
Commercial Vessel for maintenance purposes
The Life-Bringer-class was brought forward to transport colonists to new colonies within the Sol-system. The vessel is not jump-capable and its future remains to be seen with the construction of the new Jump Gate ships
First Launched: 25th November 2028 - 3 Ships in Class (3 active)
Life-Bringer class Colony Ship 33 700 tons 200 Crew 1051.8 BP TCS 674 TH 900 EM 0
1335 km/s JR 2-25(C) Armour 1-92 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 20 Max Repair 76 MSP
Intended Deployment Time: 3 months Spare Berths 1
Cryogenic Berths 50000 Cargo Handling Multiplier 10
Welch-Power JC54K Commercial Jump Drive Max Ship Size 54000 tons Distance 25k km Squadron Size 2
150 EP Commercial Ion Drive (6) Power 150 Fuel Use 10.61% Signature 150 Exp 5%
Fuel Capacity 500 000 Litres Range 25.2 billion km (218 days at full power)
Commercial Vessel for maintenance purposes
Designed to operate within the Sol-system with the Life-Bringer-class vessels. The Titanium Hauler primarily moves supplies from Eath to Luna and Mars.
First Launched: 24th July 2027 - 3 Ships in class (3 active)
Titanium Hauler class Freighter 46 250 tons 155 Crew 610.4 BP TCS 925 TH 900 EM 0
972 km/s JR 2-25(C) Armour 1-114 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 8 Max Repair 76 MSP
Intended Deployment Time: 3 months Spare Berths 1
Cargo 25000 Cargo Handling Multiplier 10
Welch-Power JC54K Commercial Jump Drive Max Ship Size 54000 tons Distance 25k km Squadron Size 2
150 EP Commercial Ion Drive (6) Power 150 Fuel Use 10.61% Signature 150 Exp 5%
Fuel Capacity 500 000 Litres Range 18.3 billion km (218 days at full power)
Commercial Vessel for maintenance purposes
::Military Designs::
The Victory Cruiser is the GTA's first combat designed ship. It is an early prototype that has been rushed into construction due to recent losses from exploration vessels due to unknown hostile ships. Current plans call for the Cruisers to operate in groups of 4 with a supporting Illuminator support vessel for sensor support. The first 8 ships of this class form the 1st Fleet - Sol
OOC: All I really know here, the systems attached were already generated. So two size 7 for the AMMs and the large for the ASMs. How successful the two designs will be. . , no idea. I couldn't actually assign the gauss cannon a system. So. . no idea about that.
First Launched: 27th April 2031 - 8 Ships in class (4 active : 4 Under Construction)
Victory class Cruiser 14 700 tons 398 Crew 2601.68 BP TCS 294 TH 720 EM 0
3265 km/s JR 3-50 Armour 4-53 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 4 PPV 43
Maint Life 0.5 Years MSP 442 AFR 432% IFR 6% 1YR 877 5YR 13152 Max Repair 484 MSP
Intended Deployment Time: 12 months Spare Berths 1
Magazine 423
J20100(3-50) Military Jump Drive Max Ship Size 20100 tons Distance 50k km Squadron Size 3
Fang-Bai 240 EP Ion Drive (4) Power 240 Fuel Use 56% Signature 180 Exp 10%
Fuel Capacity 1 000 000 Litres Range 21.9 billion km (77 days at full power)
Gauss Cannon R3-100 (1x3) Range 30 000km TS: 8000 km/s Accuracy Modifier 100% RM 3 ROF 5 1 1 1 0 0 0 0 0 0 0
Fire Control S02 60-32000 (1) Max Range: 120 000 km TS: 32000 km/s 92 83 75 67 58 50 42 33 25 17
Size 7 Missile Launcher (2) Missile Size 7 Rate of Fire 55
Size 23 Missile Launcher (1) Missile Size 23 Rate of Fire 175
Missile Fire Control FC137-R63 (1) Range 137.1m km Resolution 63
Missile Fire Control FC51-R4 (2) Range 51.8m km Resolution 4
Military Vessel for maintenance purposes
The Illuminator support vessel is designed to support military vessels by providing sensory support and data. She differs from the original Plato design by increasing her speed and armour, while the Plato remains more in a civilian support role.
First Launched: 22nd March 2031 - 8 Ships in class (4 active : 4 Under Construction)
Illuminator class Support Vessel 7 450 tons 191 Crew 1531 BP TCS 149 TH 360 EM 0
3221 km/s JR 3-50 Armour 2-33 Shields 0-0 Sensors 48/48/0/0 Damage Control Rating 2 PPV 0
Maint Life 0.79 Years MSP 257 AFR 222% IFR 3.1% 1YR 327 5YR 4906 Max Repair 360 MSP
Intended Deployment Time: 12 months Spare Berths 1
J10200(3-50) Military Jump Drive Max Ship Size 10200 tons Distance 50k km Squadron Size 3
Fang-Bai 240 EP Ion Drive (2) Power 240 Fuel Use 56% Signature 180 Exp 10%
Fuel Capacity 1 000 000 Litres Range 43.1 billion km (155 days at full power)
Active Search Sensor MR228-R63 (1) GPS 22680 Range 228.6m km Resolution 63
Active Search Sensor MR22-R63 (1) GPS 2268 Range 22.9m km Resolution 63
Active Search Sensor MR25-R1 (1) GPS 324 Range 25.9m km MCR 2.8m km Resolution 1
Thermal Sensor TH6-48 (1) Sensitivity 48 Detect Sig Strength 1000: 48m km
Thermal Sensor TH1-8 (1) Sensitivity 8 Detect Sig Strength 1000: 8m km
EM Detection Sensor EM6-48 (1) Sensitivity 48 Detect Sig Strength 1000: 48m km
EM Detection Sensor EM1-8 (1) Sensitivity 8 Detect Sig Strength 1000: 8m km
Military Vessel for maintenance purposes
The Racer shuttle fills the role of combat rescue craft, designed to get in and out again quickly to rescue survivors of stricken or abandoned vessels. The two ships of this class have been upgraded to the Mod-I refit, which removed the tractor beam and allowed the inclusion of 1 company of troops
First Launched: - 2 Ships in class (0 active : 2 Upgraded to Mod-I)
Racer class Rescue Shuttle 4 050 tons 90 Crew 556.6 BP TCS 81 TH 360 EM 0
5925 km/s JR 3-50 Armour 2-22 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Life 0.67 Years MSP 86 AFR 131% IFR 1.8% 1YR 128 5YR 1916 Max Repair 150 MSP
Intended Deployment Time: 2 months Spare Berths 1
Cryogenic Berths 200 Tractor Beam
J4500(3-50) Military Jump Drive Max Ship Size 4500 tons Distance 50k km Squadron Size 3
Fang-Bai 240 EP Ion Drive (2) Power 240 Fuel Use 56% Signature 180 Exp 10%
Fuel Capacity 250 000 Litres Range 19.8 billion km (38 days at full power)
Military Vessel for maintenance purposes
First Launched: 4th October 2029 - 2 Ships in class (2 active)
Racer Mod-I class Rescue Shuttle 4 050 tons 83 Crew 464.6 BP TCS 81 TH 360 EM 0
5925 km/s JR 3-50 Armour 2-22 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Life 0.63 Years MSP 72 AFR 131% IFR 1.8% 1YR 114 5YR 1708 Max Repair 150 MSP
Intended Deployment Time: 2 months Spare Berths 0
Troop Capacity: 1 Company Cryogenic Berths 200
J4500(3-50) Military Jump Drive Max Ship Size 4500 tons Distance 50k km Squadron Size 3
Fang-Bai 240 EP Ion Drive (2) Power 240 Fuel Use 56% Signature 180 Exp 10%
Fuel Capacity 250 000 Litres Range 19.8 billion km (38 days at full power)
Military Vessel for maintenance purposes
The Plato Science Vessel was originally designed to support the Columbus and Franklin classes in exploring new systems for long periods of time. The class has been instrumental in discovering 3 alien races, as well as detecting dozens of vessels. Unfortunately this role saw two vessels destroyed but may have saved countless lives of others.
First Launched: 2028 - 3 Ships in class (1 active : 2 destroyed)
Plato class Science Vessel 10 100 tons 186 Crew 1220.6 BP TCS 202 TH 600 EM 0
2970 km/s JR 3-50 Armour 1-41 Shields 0-0 Sensors 48/48/0/0 Damage Control Rating 1 PPV 0
Maint Life 0.09 Years MSP 76 AFR 816% IFR 11.3% 1YR 831 5YR 12464 Max Repair 324 MSP
Intended Deployment Time: 24 months Spare Berths 1
J10200(3-50) Military Jump Drive Max Ship Size 10200 tons Distance 50k km Squadron Size 3
150 EP Commercial Ion Drive (4) Power 150 Fuel Use 10.61% Signature 150 Exp 5%
Fuel Capacity 1 000 000 Litres Range 168.0 billion km (654 days at full power)
Active Search Sensor MR25-R1 (1) GPS 324 Range 25.9m km MCR 2.8m km Resolution 1
Active Search Sensor MR160-R63 (1) GPS 15876 Range 160.0m km Resolution 63
Thermal Sensor TH6-48 (1) Sensitivity 48 Detect Sig Strength 1000: 48m km
Thermal Sensor TH1-8 (1) Sensitivity 8 Detect Sig Strength 1000: 8m km
EM Detection Sensor EM6-48 (1) Sensitivity 48 Detect Sig Strength 1000: 48m km
EM Detection Sensor EM1-8 (1) Sensitivity 8 Detect Sig Strength 1000: 8m km
Military Vessel for maintenance purposes
The Franklin-class GSV would operate with the Columbus-class GSV in exploring new systems. These two designs were the first launched by the GTA. Designed to be jump capable and to operate independently.
First Launched: 27th April 2026 - 10 Ships in class (8 active : 2 destroyed)
Franklin class Gravitational Survey Vessel 4 450 tons 84 Crew 422 BP TCS 89 TH 300 EM 0
3370 km/s JR 3-50 Armour 1-24 Shields 0-0 Sensors 1/1/2/0 Damage Control Rating 1 PPV 0
Maint Life 0.95 Years MSP 59 AFR 158% IFR 2.2% 1YR 62 5YR 931 Max Repair 100 MSP
Intended Deployment Time: 12 months Spare Berths 3
J4500(3-50) Military Jump Drive Max Ship Size 4500 tons Distance 50k km Squadron Size 3
150 EP Commercial Ion Drive (2) Power 150 Fuel Use 10.61% Signature 150 Exp 5%
Fuel Capacity 250 000 Litres Range 95.3 billion km (327 days at full power)
Gravitational Survey Sensors (2) 2 Survey Points Per Hour
Military Vessel for maintenance purposes
Two missile designs are available for the Victory class
Both from the Lancer-Series, the Size 7 AMM Lancer 1, and the Size 23 ASM, Lancer A (I've just realised the computer auto-gens the Lance 1 as a ASM not a AMM. soo. . again, hopefully this works ok)
Missile Size: 7 MSP (0.35 HS) Warhead: 4 Armour: 0 Manoeuvre Rating: 20
Speed: 23800 km/s Engine Endurance: 85 minutes Range: 121.9m km
Cost Per Missile: 4.4614
Chance to Hit: 1k km/s 476% 3k km/s 140% 5k km/s 95.2% 10k km/s 47.6%
Materials Required: 1x Tritanium 3.4614x Gallicite Fuel x1250
Development Cost for Project: 446RP
Missile Size: 22.99 MSP (1.1495 HS) Warhead: 36 Armour: 0 Manoeuvre Rating: 14
Speed: 21700 km/s Engine Endurance: 102 minutes Range: 133.4m km
Cost Per Missile: 16.9394
Chance to Hit: 1k km/s 303.8% 3k km/s 98% 5k km/s 60.8% 10k km/s 30.4%
Materials Required: 9x Tritanium 7.9394x Gallicite Fuel x4500
Development Cost for Project: 1694RP