Wow. High technology is one thing, but that's a bit beyond the pale. You have size 1 anti-ship missiles with 4 points of warhead that travel at half the speed of light. That is just magic.
It's great fun. Try it some time. Set up a population of ~10 billion, and go crazy.
And as far as I can tell you have more missiles than magazine space too. :/
Actually, you're right. I had revised the design, cut magazine space and added the long-range fire controls, and forgotten to take the extra missiles out.
With that much technology, how much engine space does it take to hit 6,600km/s? 10%?
15%, actually. It's a bit low, but it gives me a lot of room to play. I do have ships that go much faster.
Really, these tech levels border on the unbelievable, so it's hard to have much of an analysis, but if it was me, I'd knock off the CIWS and peel back the sensors - unless this is a destroyer-leader meant to provide defense, sensors, and jump capability to a squadron of long range anti-ship missile destroyers who lack all of those things. I'd also consider upping the standard fleet speed.
I tend to equip all ships to a much higher standard than most people would. This includes CIWS, decent sensors (this thing only has half the senors of my standard destroyers), jump drive, multiple engines, and so on. Fleet speed is something I'm sill a bit torn about, but it seems to be working well so far, and upping it across the board would be more trouble than it's worth.
But I do love your gauss fire control setup overall. It's tricky because even light fire controls can cost a lot of resources when you have a lot of them, but this totally works.
Yes, but one advantage of the far future is that you have a lot of resources.
Edit: Er. Unless there's a lot I don't know about the more recent versions of the game that allow for things like more powerful missiles. I suppose that's pretty possible.
Yes, there are significant changes to the way engines work in more recent versions of the game, which is how I got such fast missiles. They're .6 engine, IIRC.