VikingsPopulation: 50m.
Shipyards: 1
Construction Factories: 30
Mines: 60
Automated Mines: 12
Fuel Refineries: 30
Ordnance Factories: 10
Fighter Factories: 10
Research Labs: 1
GFTF: 1
Missile Silos: 10
Fighter Bases: 1
Deep Space Tracking Stations: 5
Fuel Stockpile: 600,000 Litres.
Starting Fleet1x Drakar class War Cruiser
Drakar class War Cruiser 5000 tons 602 Crew 705 BP Signature 100-300
3000 km/s Armour 1 Shields 18-300 Sensors 6/0/0/0 Damage Control 0-0
Magazine 600 Replacement Parts 10
Ion Engine (5) Power 60 Fuel Efficiency 1.0 Armour 0 Exp 5%
Fuel Capacity 100,000 Litres Range 86.4 billion km (333 days at full power)
Valkyrie Missile Launcher (5) Missile Size 3 Rate of Fire 45
Tyr 800 Missile Fire Control (2) Range: 800k km
Skogul Anti-ship Missile (180) Speed: 10,000 km/s Endurance: 60 secs Range: 600k km Warhead: 3 Size: 3
Sigrun Planetary Bombardment Missile (60) Speed: 6,000 km/s Endurance: 10 secs Range: 60k km Warhead: 3 Size: 1
High Resolution Thermal Sensor HRT3-6 (1) Strength 6 Detect Signature 10: 0.6m km Detect Signature 100: 6m km
Starting Background Tech Choices:Jump Point Theory: 5000 RP
Jump Drive Efficiency 3: 2000 RP
Jump Drive Efficiency 4: 4000 RP
Jump Point Distance 50k: 2000 RP
Max Jump Squadron Size 3: 2000 RP
High Density Duranium Armour: 2500 RP
Composite Armour: 5000 RP
Pebble Bed Reactor Technology: 3000 RP
Gas-cooled Fast Reactor Technology: 6000 RP
Nuclear Pulse Engine Technology: 5000 RP
Ion Engine Technology 10,000 RP
Missile Endurance 60 seconds: 2000 RP
Missile Fire Control Range 400k: 2000 RP
Missile Launcher Reload Rate 2: 2000 RP
Missile Launcher Size 2: 2000 RP
Missile Launcher Size 3: 4000 RP
Missile Speed 10,000 km/s: 2000 RP
Missile Warhead Strength 2: 2000 RP
Missile Warhead Strength 3: 2000 RP
Beta Shields: 2500 BP
Shield Recharge Rate 2: 2500 BP
Research Rate 240 BP Per Annum: 5000 RP
Shipbuilding Rate 520 BO Per Annum: 5000 RP
Mining Production 12 Tons per Annum: 3000 RP
Construction Rate 12 BP Per Annum: 3000 RP
Sorium Harvester 5000 RP
High Resolution Thermal Sensor Strength 2: 2000 RP
Sensor Size 3: 1000 RP
Assault Infantry 2 1000 RP
Assault Infantry 3 2000 RP
Visible Light Laser: 2000 RP
Capacitor Recharge Rate 2: 2000 RP
10cm C2 Visible Light Laser
Damage Output 3 Rate of Fire: 10 seconds Range Modifier: 2
Laser Size: 3 Laser HTK: 1
Power Requirement: 3 Power Recharge per 5 Secs: 2
Cost: 6 Crew: 30
Materials Required: 1.2x Duranium 1.2x Boronide 3.6x Corundium
Skimir Point Defence Fire Control
50% Accuracy at Range: 10k km Tracking Speed: 4000 km/s
Size: 4 HTK: 1 Cost: 8 Crew: 20
Materials Required: 2x Duranium 6x Uridium
Valkyrie Missile Launcher
Maximum Missile Size: 3 Rate of Fire: 45 seconds
Launcher Size: 6 Launcher HTK: 3
Cost Per Launcher: 30 Crew Per Launcher: 60
Materials Required: 7.5x Duranium 22.5x Tritanium
Skogul Anti-ship Missile
Missile Size: 3 Warhead: 3
Speed: 10,000 km/s Endurance: 60 seconds Range: 600k km
Manoeuvre Rating: 16
Cost Per Missile: 2.75
Chance to Hit: 1k km/s 160% 3k km/s 48% 5k km/s 32% 10k km/s 16%
Materials Required: 0.5625x Duranium 1.6875x Tritanium 0.5x Gallicite
Gondul Planetary Anti-ship Missile
Missile Size: 5.8 Warhead: 3
Speed: 10,000 km/s Endurance: 60 seconds Range: 600k km
Manoeuvre Rating: 40
Cost Per Missile: 2.75
Chance to Hit: 1k km/s 400% 3k km/s 120% 5k km/s 80% 10k km/s 40%
Materials Required: 0.5625x Duranium 1.6875x Tritanium 0.5x Gallicite
Sigrun Planetary Bombardment Missile
Missile Size: 1 Warhead: 3
Speed: 6,000 km/s Endurance: 10 seconds Range: 60k km
Manoeuvre Rating: 5
Cost Per Missile: 1.55
Chance to Hit: 1k km/s 30% 3k km/s 10% 5k km/s 6% 10k km/s 3%
Materials Required: 0.3125x Duranium 0.9375x Tritanium 0.3x Gallicite
Tyr 800 Missile Fire Control
Maximum Range: 800k km
Size: 2 HTK: 1 Cost: 40 Crew: 10
Materials Required: 10x Duranium 30x Uridium
Tyr 1600 Missile Fire Control
Maximum Range: 1.6m km
Size: 4 HTK: 1 Cost: 80 Crew: 20
Materials Required: 20x Duranium 60x Uridium
Beta R300 Shields
Shield Strength: 2
Recharge Rate: 2 Recharge Time: 300 seconds
Cost: 4 Crew: 3
Materials Required: 1x Duranium 1.5x Corbomite 1.5x Boronide
Heimdall 300 Jump Drive
Max Ship Size: 60 (3000 tons) Max Squadron Size: 3 Max Dist: 50
Jump Engine Size: 15 Efficiency: 4 Jump Engine HTK: 3
Cost: 56 Crew: 75
Materials Required: 11.2x Duranium 44.8x Sorium
Heimdall 400 Jump Drive
Max Ship Size: 80 (4000 tons) Max Squadron Size: 3 Max Dist: 50
Jump Engine Size: 20 Efficiency: 4 Jump Engine HTK: 4
Cost: 100 Crew: 100
Materials Required: 20x Duranium 80x Sorium
Heimdall 500 Jump Drive
Max Ship Size: 100 (5000 tons) Max Squadron Size: 3 Max Dist: 50
Jump Engine Size: 25 Efficiency: 4 Jump Engine HTK: 5
Cost: 156 Crew: 125
Materials Required: 31.2x Duranium 124.8x Sorium
Heimdall 600 Jump Drive
Max Ship Size: 120 (6000 tons) Max Squadron Size: 3 Max Dist: 50
Jump Engine Size: 30 Efficiency: 4 Jump Engine HTK: 6
Cost: 225 Crew: 150
Materials Required: 45x Duranium 180x Sorium
Heimdall 800 Jump Drive
Max Ship Size: 160 (8000 tons) Max Squadron Size: 3 Max Dist: 50
Jump Engine Size: 40 Efficiency: 4 Jump Engine HTK: 8
Cost: 400 Crew: 200
Materials Required: 80x Duranium 320x Sorium
As Previous
Ion Engine
Gas-cooled Fast Reactor
Gravitational Pulse Sensor GP3-3
High Resolution Thermal Sensor HRT3-6
High Resolution Thermal Sensor HRT2-4
Steve