Hi all! I want to see how optimized we can get a fleet going. By a "fleet" I mean 6 ships. . . no more no less. Tonnage and class is also limited:
"Capital Ship" class. One ship anywhere between 30,000 - 50,000 tons.
"Cruiser" class. Two ships anywhere 15,000 - 29,999 tons.
"Escort" class. Three ships anywhere 14,999 tons and below.
A few rules:
1. Maintenance life must be deemed "reasonable". Should make sense for deployment time. Speaking of. . .
2. Deployment time must be minimum 12 months. I feel this is reasonable.
You can of course name your ships and classes anything you like.
The biggest rule of course is tech level. Not sure where to put this but I'm thinking any tech researched of 20,000 rp's and below. Start a new game and use SM to instant all tech that level and below. No limit in component cost.
Anything I miss? Let me know what everyone thinks. Looking forward to some highly efficient designs!