I get an error when launching the game.
Godot Engine v3. 1. 2. stable. official -
https://godotengine. org
OpenGL ES 2. 0 Renderer: GeForce RTX 2060/PCIe/SSE2
**ERROR**: Method/Function Failed, returning: ERR_CANT_OPEN
At: platform/windows/os_windows. cpp:2079:open_dynamic_library() - Method/Function Failed, returning: ERR_CANT_OPEN
**ERROR**: No valid library handle, can't get symbol from GDNative object
At: modules/gdnative/gdnative. cpp:488:get_symbol() - No valid library handle, can't get symbol from GDNative object
**ERROR**: No nativescript_init in "res://native/bin/win64/libquasar. dll" found
At: modules/gdnative/nativescript/nativescript. cpp:1504:init_library() - No nativescript_init in "res://native/bin/win64/libquasar. dll" found
**ERROR**: Condition ' lib_path. length() == 0 ' is true.
At: modules/gdnative/nativescript/nativescript. cpp:1481:init_library() - Condition ' lib_path. length() == 0 ' is true.