Posted by: MarcAFK
« on: January 06, 2019, 12:25:49 AM »Could dump them to a graveyard file when you close the game, could make a new graveyard every 10 years or so, or whatever is needed to prevent the file getting too bloated. Yearly even?
It could be automatic. Retain any person who did any of the following
1) Commanded a ship or ground unit that took or dealt damage
2) Commanded a ship that jumped into an undiscovered system
3) Made some measure of espionage progress
4) Researched a technology
5) Governed a population, perhaps over some population threshold.
6) was marked for retention by the player
Currently C# is holding on to the dead commanders in memory until you shut down the game, although you can't see them. It wouldn't be much of a stretch to display those and let you decide which ones to store in a hall of fame.
Tie the two together. Commanders get retained on a dead/retired list for a short period, say ~60 days (long enough that you don't accidentally skip over their death when running a 30 day turn) and are only retained on the dead/retired list if the player grants them a medal.Mainly because its partly a roleplaying game, thusly players would probably find that to be an enjoyable thing to do.
I figured roleplaying was the reason
There used to be a dead/retired commander list in the Commander window, but it got removed because long games made it incredibly slow to load, if I recall.
Mainly because its partly a roleplaying game, thusly players would probably find that to be an enjoyable thing to do.
Also, posthumous promotion/medal awards.
I don't know if this is the place to make the suggestion or if this the "galactic empire" option in the game (i assumed that was Star Wars) but it would be cool to have a Asimov Foundation/Empire theme in the game. I would be down to make it or help out.