Can anyone explain why a "militarily friendly" NPR is constantly sending fleets to Earth? I don't have much of a fleet myself. . . are they possibly helping out? To defend me from dangers I don't even know?
Or are they drooling at the unprotected gem. . . torn between their given word, and their desire?
For about 5 years now, they've been sending these large fleets. . . 10-50 ships from 17kT to 35kT. Early on I thought maybe a hidden jumpgate was near Earth because they would be appearing and disappearing (interrupting my turns!), but I checked for that and upped my sensors so I could see them more consistently. Now what I see is that they camp at Earth for a while, then return (home?). . . always more are inbound though.
Aside from the silent alarm due to how much firepower they have sitting in my home system at any given time, the real problem is the interruptions to my turns -- generally three per day, when I'd really like to be going at least five days at a run, often more.
So as I'm about to crank out a shiny new fleet I'm considering declaring war on them instead of my intended targets. Mostly to stop the interruption! But I'm hesitant to be so crude.
Are there other suggestions? I wish I could communicate with them: to either know what they are doing, or tell them that camping their armada in Sol is not cool.
Is there a way I can reduce their interruptiveness on my turns? I tried expanding sensors so I wouldn't get so many "new friendly" contacts as they were lost and found, but they're a constant stream from the jumpgate and now seem to have active sensors on all the time, or maybe flickering them. Annoying.
(I've tried attaching a cropped screencap. . . )