Author Topic: Screenshots published so far  (Read 57089 times)

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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #45 on: August 20, 2017, 11:54:45 AM »
One more Galactic Map Screenshot, this time showing the overview tab, which displays a summary of the planetary bodies and the jump points in the system.

 
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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #46 on: February 23, 2018, 12:22:38 PM »
Not had a screenshot for a while, so here is the Standing Orders sub-tab of the Fleet tab on the Naval Organization window. This isn't the final list of order types and conditions but is sufficient to show the layout.

« Last Edit: February 24, 2018, 01:30:14 PM by Steve Walmsley »
 
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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #47 on: February 25, 2018, 11:59:50 AM »
Screenshots below show the new Waypoint functionality described in the following changes post:

http://aurora2.pentarch.org/index.php?topic=8495.msg106845#msg106845



 
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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #48 on: March 13, 2018, 02:41:20 PM »
Ship Class Components View

The components view has been expanded considerably for C# Aurora.

The tab still has the functionality from VB6, showing the component breakdown by Amount, Size, Cost, Crew and HTK. To that has been added ordnance loadout, fuel and maintenance supplies, plus a breakdown of minerals and wealth. The mineral and wealth breakdown takes into account the mineral requirement and/or cost for the full loadout of fuel, maintenance and ordnance, so you can see the full cost of the design

Two new columns have been added which replace the damage allocation chart from VB6. Instead, this is the percentage chance that a component of the specified type will be selected for internal damage. E-DAC is for weapons that only target electronics.

« Last Edit: March 13, 2018, 06:34:56 PM by Steve Walmsley »
 
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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #49 on: March 24, 2018, 11:57:55 AM »
These are screenshots of the Ship view on the Naval Organization window. This will replace the Ship window, which is no longer separate. The section at the top will list all ship officers (up to 6), while the four panels below show various information about the ship.



The fourth panel shows any ordnance or cargo carried by the ship



The narrow panel just above the ship summary shows information relevant to the ship. In the first two screenshots, this was target speed and range band information as both ships had energy weapons. For this ship, a tanker, the auto-refuel options are shown. Colliers will have auto-ordnance transfer options, etc.



The armour display is similar to VB6



Except that the size of the boxes changes to show the whole armour layout for larger ships - no more horizontal scrolling required.

 
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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #50 on: March 30, 2018, 12:54:37 PM »
The first screenshots of the Intelligence and Foreign Relations window. This has very similar functionality to the VB6 equivalent, although the layout is quite different.

At the top left, the first race is viewing and the second race is the alien race (from the viewing race perspective). The Alien Race Treaties section of the first box in the top row shows the treaties granted by the alien race to the viewing race, while the second box has the diplomatic options available to the viewing race. In this case, simply choosing between hostile and neutral. With higher diplomatic rating, additional options appear (Friendly, Allied, Allow Trade, Share Geological Data, Share Gravitational Data, Share Research Data). I may expand the diplomatic options for C# Aurora and will add those as appropriate.

The third box has a dropdown with the known species of the alien race and the attributes of that species (if known). The remaining boxes in the top row show a picture of the dominant species, the alien ship design and the alien flag

The first three boxes in the second row shows the known technology of the alien race (based on salvage), the systems in which an alien ship or population has been detected and the alien ship classes identified by the viewing race's sensors.

Clicking on a Alien class will show what information is known about that class, based on sensor readings, plus any weapons, sensor or technology known to be part of that alien class design. To the right is a list of known members of the class and their last known location. If the alien class summary is available, it will be shown in the bottom right box.





 
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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #51 on: September 02, 2018, 02:27:09 PM »
A screenshot of the damage control section, covered by the following rules post:

http://aurora2.pentarch.org/index.php?topic=8495.msg109602#msg109602



« Last Edit: September 02, 2018, 02:52:44 PM by Steve Walmsley »
 
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Offline Steve Walmsley (OP)

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Re: Screenshots published so far
« Reply #52 on: September 02, 2018, 02:53:25 PM »
A screenshot of the manual damage section. You can damage your own ships with your own weapons for test purposes, then use SM repair to fix them.

 
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Re: Screenshots published so far
« Reply #53 on: September 15, 2018, 09:08:13 AM »
Ground Forces window screenshots from the Ground Logistics rules post

http://aurora2.pentarch.org/index.php?topic=8495.msg109760#msg109760







 
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