Going to try this challenge.
Combat ships will be a uniform 10ktons, to ease maintenance and provide uniform design templates.
14 inertial confinement engines on 10ktons, with -50% eff, give 14kkm/s.
- Spent just under half my RP getting this.
Pure laser fleet, no missiles. Resolution class Destroyers with 5 dual-role 15cm lasers each
Military OOB
Invincible x2 (res 1 size 20 active, size 50 thermal, 14 kkm/s speed)
Broadsword x1 (res 120 size 50 active sensor, 19kkm/s speed)
Resolution x35 (5x dual role single 15cm laser turret, 25kkm/s tracking; 102-300 shields, 4 layers armour, 14 kkm/s speed)
ResolutionF x1 (As Resolution but -1 laser, flag bridge)
Illustrious x10 (grav survey, 10kkm/s speed)
Tonnage = 395 000
Civilian OOB
Agincourt x10 = 324 500 (Maintenance)
Ark Royal x1 = 37 500 (jumpship)
King George x2 = 20 000 (military jumpship)
IllustriousGeo x6 = 12 300 (geo survey)
Tribal x6 = 217 200 (freighter)
Victory x3 = 31 800 (colonyship - goal is for this to reach a 0.00 colony cost planet - I also forgot to load colonists before abandoning >.<)
Trafalgar x10 = 355 000 (sorium harvesters)
Tonnage = 998 300
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And I run into a colony cost 0.00 moon 2 jumps into the game. =(
But it's on a secondary star system that's 800 billion km away! Even the Broadsword has a 512 days one-way trip.
I wish I bought hyperdrives now. >.<
I can get my colony ships there if I escort them with my sorium harvesters though. I didn't bother to actually try sending them, but SMing in 10 tracking stations on a nearby moon tells me there's nothing in the secondary star system. (I've left this there in the database)
Does this mean I win? =P
DB:
http://dl.dropbox.com/u/10120644/Stevefire%20%282%29.mdbDetails:
http://i253.photobucket.com/albums/hh47/jon_seah/Battlestar1.jpgNow that that's done, I've a radically different idea of how I might try to win this.
No military.
Just giant sensor scouts and tons of grav survey ships. Might even get away with jump efficiency 3.
Even more interesting is that you don't need EM or Active sensor tech.
Saving all that RP that went into weapons? Unfortunately you still can't get SCAM drives (you can but that leaves you with a bare 35k RP left and still no jumppoint theory) but you can get inertial confinement with insane power boost and fuel efficiency.
Screw shields and armour, just speed your way past everything. Might even be able to afford decent thermal reduction.
Grav survey everything, probe points like you're going mad, and hope, just hope.
Knowledge of star types would be useful as well, since you can try to predict which systems have more jumppoints.