Author Topic: Allow setting bonuses for Ship commanders?  (Read 1109 times)

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Offline pwhk (OP)

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Allow setting bonuses for Ship commanders?
« on: December 12, 2020, 03:54:34 AM »
Now we can select any bonuses for Automatic assignment for Colonies admins. Could we bring this system for assigning commanders when designing Ship classes?

Yes there are various commanding bridges and corresponding officer positions but those research aren't cheap...

So here is my survey ship that carries some survey buoys. However by default, due to those missile launchers Aurora keep assigning commanders with Crew Training instead of Survey. Such a feature would be great for fixing anything that Aurora auto assignment fail to consider.
Code: [Select]
Luhu IX class Survey Ship      7,965 tons       186 Crew       923.4 BP       TCS 159    TH 134    EM 0
1125 km/s    JR 3-50      Armour 1-35       Shields 0-0       HTK 46      Sensors 20/0/1/2      DCR 5      PPV 1.8
Maint Life 7.39 Years     MSP 2,362    AFR 101%    IFR 1.4%    1YR 76    5YR 1,137    Max Repair 191.3 MSP
Magazine 12   
Zhong Xiao    Control Rating 1   BRG   
Intended Deployment Time: 60 months    Morale Check Required   

Perry Thrust J8000(3-50) Military Jump Drive     Max Ship Size 8000 tons    Distance 50k km     Squadron Size 3

Ahmad Turbines Improved Nuclear Thermal Engine  EP89.60 II (2)    Power 179.2    Fuel Use 26.09%    Signature 67.2000    Explosion 7%
Fuel Capacity 1,000,000 Litres    Range 86.6 billion km (891 days at full power)

van der Post-Goosen Size 6.00 Box Launcher (2)     Missile Size: 6    Hangar Reload 122 minutes    MF Reload 20 hours
Muro & Ugaki Warning & Control Missile Fire Control FC126-R500 (1)     Range 126.7m km    Resolution 500
Kabiri Buoy II (2)    Speed: 3,241 km/s    End: 1,076.7m     Range: 209.4m km    WH: 0    Size: 5.80    TH: 10/6/3

Davidson Electronics Thermal Sensor TH4.00-20.00 (1)     Sensitivity 20.00     Detect Sig Strength 1000:  35.4m km
Geological Survey Sensors (2)   2 Survey Points Per Hour
Gravitational Survey Sensors (1)   1 Survey Points Per Hour

Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s

This design is classed as a Military Vessel for maintenance purposes

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p.s. Actually reading the rule post http://aurora2.pentarch.org/index.php?topic=8495.msg104046#msg104046 the posted ship should have commanders with Survey bonus assigned, but on my v1.12 it considers Crew Training instead. Is it a bug?

« Last Edit: December 12, 2020, 04:02:55 AM by pwhk »
 

Online nuclearslurpee

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Re: Allow setting bonuses for Ship commanders?
« Reply #1 on: December 12, 2020, 12:33:07 PM »
It is a bug and I've reported it here http://aurora2.pentarch.org/index.php?topic=11945.msg144194#msg144194 in more detail. Essentially the routine that decides what kind of ship a ship is for the purpose of assigning a commander is a mix of "working in an unexpected way" and "definitely buggy".

In your case, the missile launchers are getting your ship classified as a military ship even though you're only using them to drop buoys. Arguably, the way the system should be working is that if it sees survey sensors on a ship, it is a survey ship, full stop. Instead it is preferentially designating ships as military.

In the bug report I submitted this happens even when the only non-"survey" component is a cargo hold, which to me smells like a bug. Hopefully Steve will check this out for 1.13.