Posted by: Frank Jager
« on: November 15, 2019, 01:12:00 AM »Thanks MarkAFK!
Not sure if it's just me but I keep getting the overflow error when adding/removing parts from ships.
Edit: Nevermind, it's the . EXE in the zip thats bugged
Changelog:
SerBeardian's DB changes:
Railguns rebalanced - scaling shot count with caliber tech
Mass Driver Cannon added - high tech single-shot Railguns
Mesons rebalanced - trade range for miniaturization. Decreased caliber RP cost, increased Focusing RP cost.
Increased base firecon range and smoothed progression to compensate
Advanced Lasers fixed and rebalanced
Huge Cargo Hold added (5x Standard)
Gauss Fire Rate tech expanded to 12 shots max and reduced in cost
Fighter Fuel Storage (1KL) added
Fixed Compressed Fuel Storage tanks (V.Small, Small, regular are now researchable)
Laser Warhead damage increased to 4/9/16 to reward RP investment in an otherwise broken tech.
2 levels of Rapid-Fire ship-board launchers.
Certain Interrupts disabled (details lost, but mainly civ-based ones)
Missile Tracking Time Bonus tech removed as it doesn't work and can't be easily fixed.
Several other modifications lost to time and bad memory
Bob's Exe changes:
[Game] Fighter box missile launchers are now properly affected by the carrier commanders Fighter Operations bonus (instead of making reload times worse).
[Game] 0 Armor strength can now be selected in the ship designer, for lighter ships particularly in the non-tn era.
[Game] Colonies <25m population can select stable population to prevent unwanted colonists from arriving (may not be effective yet).
[Game] Event log now defaults to colored by race.
[Game] The combat overview no longer reports errors.
[Game] Clicking display escorts in the map display when there are no escorts no longer causes a permanent error loop.
[Game] Added 30 gas giants, 45 B-Class, 50 A-Class, 28 O-Class, 63 M-Class, 15 H-Class variants to the galaxy generation for more graphical variety in play. (Does not require a new game, but will only affect newly explored systems)
[Game] Small Cargo (5000 ton) are now able to load PDC components as originally intended