Posted by: Steve Walmsley
« on: June 01, 2020, 12:01:36 PM »My big beam battleships turn into nice little fortresses when i swap the engines for armour & two more main battery turrets.
That is a really good idea for making use of old ships.
My big beam battleships turn into nice little fortresses when i swap the engines for armour & two more main battery turrets.
I could really use some help in understanding the mechanics (and even a few examples wouldn't hurt) of space stations that are more military in nature. I know you can build non-armored space stations through the Industry tab, but my problem is that if I try to design a decent station with military equipment on it, it quickly gets too big for my military shipyards to handle.
Anyways, I know it may be a broad topic, but any help would be welcome at this point!
So, in theory, if I were to build a military station with fairly high-grade sensors that I was going to use as an early-warning outpost, I'd have to have the large commercial station as well to ensure that there weren't any issues with maintenance/deployment time?
I'm just a little concerned that this defeats the whole goal of having these sorts of "forward bases" if you have to tie in a monstrosity of a commercial station to it. But if that's the way it has to be, I guess that's the way it has to be?
If the station is small (such as a simple sensor outpost) you could give it a high, 15-20 year maintenance/deployment life and just scrap and replace it when you need a new one. Another alternative to a maintenance base is to build 2-3 stations and rotate them in and out of overhaul with tugs, though that requires more micro-management and is more expensive.Simple sensor outposts can often be done with sensor buoys, which have the advantage of not needing maintenance.
If the station is small (such as a simple sensor outpost) you could give it a high, 15-20 year maintenance/deployment life and just scrap and replace it when you need a new one. Another alternative to a maintenance base is to build 2-3 stations and rotate them in and out of overhaul with tugs, though that requires more micro-management and is more expensive.Simple sensor outposts can often be done with sensor buoys, which have the advantage of not needing maintenance.
Aurora doesn't especially support forward-deployed stationary battlestations. You can build them, but they're subject to the same deployment concerns as any other military ships, without the ability to take themselves home under their own power.What does a military station/ship require?
Main things would be maintenance and deployement time. So you can make a big commercial station with maintenance modules with enough tonnage capacity and a recreation module if in deep space (if it is on a colony of at least 50k pop, you don't need recreation module) and then you put this commercial station to desired position via tugs.
Second, you build a relatively very small military station from shipyard. Then you tug it to the exact same location with your commercial station. Done!
So, in theory, if I were to build a military station with fairly high-grade sensors that I was going to use as an early-warning outpost, I'd have to have the large commercial station as well to ensure that there weren't any issues with maintenance/deployment time?
I'm just a little concerned that this defeats the whole goal of having these sorts of "forward bases" if you have to tie in a monstrosity of a commercial station to it. But if that's the way it has to be, I guess that's the way it has to be?
What does a military station/ship require?
Main things would be maintenance and deployement time. So you can make a big commercial station with maintenance modules with enough tonnage capacity and a recreation module if in deep space (if it is on a colony of at least 50k pop, you don't need recreation module) and then you put this commercial station to desired position via tugs.
Second, you build a relatively very small military station from shipyard. Then you tug it to the exact same location with your commercial station. Done!