So I've been having a group of 60 max tech CAS fighters duking out with a Rakhas planet and I have a question about armor specifically on small crafts.
These fighters are heavily protected, 9 shields and 10 layers of armor which is 3 wide and also have ECM 100 (note that I'm on a modded DB with extended tech lines).
Relevant but also very spoilery: The rakhas in question have racial weapon tech 30 and have AA tanks with 2x Heavy AA as well as infantry AA
These fighters went on a search and destroy mission on that planet, every 8 hour increment I get a bunch of kills and on average lose 2 fighters per round.
The interesting thing happened when one of the fighters got hit 3 times and survived. It received 1 shield hit and 2 penetrating hits with 18 armor damage.
I have attached screenshots to illustrate what happened to the fighter. Annoyingly the "combat summary" event for AA incidents is completely blank.
Regardless, my questions arise from the fact that the armor hasn't actually been penetrated, but the fighter still received internal damage.
If a damage pattern is wider than the armor width what happens? Does the "overflowed" damage do internal damage or does it get applied to the remaining armor?
Also did this fighter receive shock damage?
Also does ECM not have an effect when defending from AA fire? What level of ECCM would an AA unit even use?
EDIT: Well can't bug report since it's a modded DB but shortly after I sent the troop transports to start the invasion and I got this: "1.13.0, Function #2686: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index".
This happened between GU combat rounds when life pods were being collected and troop transports were being shot and hit by STO plasma carronades.
EDIT: The above bug happened because a troop transport finally got destroyed, killing everything in it. Specifically "200% of all ground troops"