0 Members and 1 Guest are viewing this topic.
Please, just a couple of confirmations.To move around troops (e.g., to garrison locations), I need ships with troop transport module, not a simple cargo ship, do I?And a shuttle bay to unload from the ship, right?Thanks!!!
Perfect!Thank you both!welchbloke, were you thinking to Starship Troopers?! At the moment, I haven't to invade enemy bodies. Simply move troops to my colonies. To redo some geosurvey... and calm some populations!!
Is the time for a Xeno Ground team to examine alien ruins dependent on the ruins themselves? Like, if it's taking forever, does that mean it will be a higher "tech level" or something?(I plopped my Xeno Team... 38 vehicles... on a Ruined Outpost 30 years ago. I was getting tired of waiting, so I tripled the count, and waited another 20 years. It's getting a bit aggravating ;p )
Are you sure that you didn't miss the message that they finished? The Xeno team just IDs the name, tech level, and number of buildings of the ruins - you need construction vehicles to actually start pulling goods out.
My "Xenoteam vehicle" is 1Xeno module and 1 construction module.I'll keep watching... my galaxy has stalled-ish at the moment