Posted by: Garfunkel
« on: July 20, 2012, 01:29:39 PM »Yeah, I don't know why I asked that. Guess it was just a quirk in the officer generation system, that it didn't recruit any naval officers for a while. I'm at 115 now.
It seems that 99 is the maximum number of officers per rank. This seriously dampens my fighter operations. Is this correct or just a quirk of my current game, that might hopefully fix itself in near future?
Operations Most important skill for Task Group training
Make sure your missile complexes don't have a high rank minimum assigned to them. The personality traits are for RP only. The bonuses should be found in the Mechanics forum or the wiki.
I mainly use the automated system for assigning officers.
One thing I have noticed is that some officers seem to hang around and don't get assigned even if there are spots available to them. These are usually naval commanders.
I recently started a conventional start game and I have allot of missile complexes to assign those commanders too, but still a certain amount is not assigned. This might result in them leaving after six years and I usually want to keep them so I can see them rise in the ranks. Even after about ten years the highest ranking naval officer that I have is two Commodores. I have level 4 military academy at Earth.
I have also seen that Commanders don't seem to want to command my commercial freighter even though I set the lowest and preferred rank to just Commanders. Why is this?
I always have to assign a Commander to these vessels myself. By Captains seem to board my military vessels just nicely.
Also, a last question... where can I view a description of what the different bonuses for leaders does and do the personality traits of leaders do anything at all... or just being there for RP reasons?