in my opinion xenoarcheologists are the science guys that can determine what is worth taking, whenever that rock/rubble/pertruding-in-your-face-barrel-thats-definitively-loaded-with-bad-stuff/writing/vase is worth, and safe to take with you.
IMO its not necessary bad to add such quality to the xenoarcheologists (especially that those are mostly just standing there most of the time) or it can be done with other unit too, but the issue with that naming stuff, (post by Migi) you are against it just because bad naming (-archeologists stuff in xenoarcheoligists), so there is a good chance that this could be solved just by changing unit name to xenoanalytics.
- I like this. I want this with the addition of such units providing bonuses from being aboard captured enemy vessels as well. This is a good idea.