4X for Ever
Posts:
Recents
.
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Changes
Home
Help
Search
Posts
Recents
Calendar
Staff List
Login
Register
Aurora 4x
»
New Players
»
The Academy
»
Lifeboats
« previous
next »
Reply
Send this topic
Print
Pages: [
1
]
Go Down
Author
Topic: Lifeboats (Read 1203 times)
0 Members and 1 Guest are viewing this topic.
GenJeFT
(OP)
Sub-Lieutenant
Posts: 125
Lifeboats
«
on:
April 06, 2013, 04:53:41 PM »
Quote
What happens when you drop off a rescued crew?
I know while transporting them they seem to take joy in destroying my crew quarters (due to overcrowding) much to my joy when I set the remains of my fleet to overhaul before dropping off the rescued crew members (so many life support failures... so many...).
Report to moderator
Logged
Conscript Gary
Lt. Commander
Posts: 292
Thanked: 27 times
Re: Lifeboats
«
Reply #1 on:
April 06, 2013, 09:06:17 PM »
Quote
I believe they're returned to your overall crew pool
Report to moderator
Logged
MagusXIX
Lieutenant
Posts: 173
Thanked: 10 times
Re: Lifeboats
«
Reply #2 on:
April 06, 2013, 09:57:59 PM »
Quote
This is why I always put emergency cryogenic modules on almost all of my ship designs. Sure, they take up an extra 50 tonnes, but you'll be able to rescue crew without causing your life support to fail. It's what the module is for.
Report to moderator
Logged
Reply
Send this topic
Print
Pages: [
1
]
Go Up
« previous
next »
Aurora 4x
»
New Players
»
The Academy
»
Lifeboats
It appears that you have not registered with
Aurora 4x
. To register, please click here...
There was an error while thanking
Thanking...