- I have had two bugs so far. The first is fighters (again), they will pick up colonists but won't unload them. It should be fairly easy to reproduce, just build a fighter, add an emergency cryo (or two), load it up and try to unload it. They won't. The second is Future Prototypes, again easy to reproduce. They won't be available to research even if you have the tech. I encountered the Future Prototype bug in v1.11 as well. Sorry for the short, lazy report I don't have the databases and I'm using the recommended settings.
- I.E. decimal separator etc. I haven't run a 75+ year campaign for either of these bugs in v1.12, but I did encounter the Future Prototype bug in a 75+ year game and non-75+ year game in v1.11 fwiw.