After having encounterd some friendly neighbours next door which welcomed the Exploration Ship Agincourt with a few missile salvos the Aliens fleet is (or at this point was) mainly armed with long range missiles and was soon defeated in a decisive battle near the Jumppoint to Sol in their system. TF Vengance existing out of the hastily built 3 Resolution LDR Class and 9 Resolution Class Cruisers utterly gutted an enemy fleet of roughly 2/3 their tonnage in a point blank knife fight without any losses. They heavy gauss armament proving very deadly once the distance was closed.
Resolution class Cruiser 10,000 tons 197 Crew 1,551.3 BP TCS 200 TH 960 EM 0
4800 km/s Armour 7-41 Shields 0-0 HTK 70 Sensors 5/0/0/0 DCR 12 PPV 47.52
Maint Life 2.19 Years MSP 1,393 AFR 400% IFR 5.6% 1YR 391 5YR 5,872 Max Repair 240 MSP
Cryogenic Berths 200
Captain Control Rating 2 BRG CIC
Intended Deployment Time: 24 months Morale Check Required
Magneto-plasma Drive EP480.00 (2) Power 960 Fuel Use 34.64% Signature 480 Explosion 10%
Fuel Capacity 1,596,000 Litres Range 82.9 billion km (199 days at full power)
Particle Beam-3 (2) Range 240,000km TS: 6,250 km/s Power 7-4 ROF 10
Quad Gauss Cannon R300-17.00 Turret (6x12) Range 30,000km TS: 30000 km/s Power 0-0 RM 30,000 km ROF 5
Beam Fire Control R256-TS7500 (1) Max Range: 256,000 km TS: 7,500 km/s 96 92 88 84 80 77 73 69 65 61
Beam Fire Control R32-TS20000 (1) Max Range: 32,000 km TS: 20,000 km/s 69 38 6 0 0 0 0 0 0 0
Stellarator Fusion Reactor R8 (1) Total Power Output 8.4 Exp 5%
Active Search Sensor AS6-R1 (1) GPS 21 Range 6.3m km MCR 570k km Resolution 1
Thermal Sensor TH1.0-5.0 (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
This design is classed as a Military Vessel for maintenance purposes
Resolution LDR class Cruiser 15,000 tons 339 Crew 2,299.8 BP TCS 300 TH 1,440 EM 0
4800 km/s JR 4-50 Armour 7-54 Shields 0-0 HTK 87 Sensors 0/0/0/0 DCR 13 PPV 35.68
Maint Life 2.37 Years MSP 3,087 AFR 600% IFR 8.3% 1YR 750 5YR 11,255 Max Repair 240 MSP
Cryogenic Berths 200
Commodore Control Rating 3 BRG CIC FLG
Intended Deployment Time: 24 months Morale Check Required
J15000(4-50) Military Jump Drive Max Ship Size 15000 tons Distance 50k km Squadron Size 4
Magneto-plasma Drive EP480.00 (3) Power 1440 Fuel Use 34.64% Signature 480 Explosion 10%
Fuel Capacity 2,069,000 Litres Range 71.7 billion km (172 days at full power)
Particle Beam-3 (2) Range 240,000km TS: 6,250 km/s Power 7-4 ROF 10
Quad Gauss Cannon R300-17.00 Turret (4x12) Range 30,000km TS: 30000 km/s Power 0-0 RM 30,000 km ROF 5
Beam Fire Control R256-TS7500 (1) Max Range: 256,000 km TS: 7,500 km/s 96 92 88 84 80 77 73 69 65 61
Beam Fire Control R32-TS20000 (1) Max Range: 32,000 km TS: 20,000 km/s 69 38 6 0 0 0 0 0 0 0
Stellarator Fusion Reactor R8 (1) Total Power Output 8.4 Exp 5%
Active Search Sensor AS6-R1 (1) GPS 21 Range 6.3m km MCR 570k km Resolution 1
Active Search Sensor AS41-R100 (1) GPS 5000 Range 41.4m km Resolution 100
This design is classed as a Military Vessel for maintenance purposes
Unfortunately the combined PD of the fleet was unable to overcome the planetary defences and 1 LDR was lost too heavy AMM fire. With the Aliens blockaded on their Planet a new Shipe generation is in the works. I am trying to keep to a common basis with my Ships and make them decently flexible while reusing as many components as possible. With a focus on good PD (maybe i am still traumatized from my first Battleship being blown to bitz) and good short range fire power. The Resolution MK2 Cruisers are supossed to operate in 4 Ships squadrons with one LDR Cruiser in there. Later they can be reused as Escorts for Carriers or one of them be replaced with a dedicated Missile Cruiser. Until then the only target is to overcome the seemingly endless AMM spam out of the Alien Planet and get the Troopships in close to unload.
The MK2 updated technology, heavier and more beam weapons, 5ktons more and a AMM system (decent Missiles are still in development)
Resolution MK2 class Cruiser 15,000 tons 370 Crew 3,042.4 BP TCS 300 TH 1,800 EM 0
6000 km/s Armour 7-54 Shields 0-0 HTK 119 Sensors 14/0/0/0 DCR 17 PPV 73.68
Maint Life 2.82 Years MSP 1,767 AFR 257% IFR 3.6% 1YR 325 5YR 4,868 Max Repair 300 MSP
Magazine 120 Cryogenic Berths 200
Commodore Control Rating 4 BRG AUX ENG CIC
Intended Deployment Time: 24 months Morale Check Required
Internal Fusion Drive EP600.00 (3) Power 1800 Fuel Use 28.87% Signature 600 Explosion 10%
Fuel Capacity 2,100,000 Litres Range 87.3 billion km (168 days at full power)
Particle Beam-6 (4) Range 240,000km TS: 6,250 km/s Power 15-6 ROF 15
Quad Gauss Cannon R400-17.00 Turret (6x16) Range 40,000km TS: 25000 km/s Power 0-0 RM 40,000 km ROF 5
Beam Fire Control R40-TS25000 (1) Max Range: 40,000 km TS: 25,000 km/s 75 50 25 0 0 0 0 0 0 0
Beam Fire Control R320-TS6250 (1) Max Range: 320,000 km TS: 6,250 km/s 97 94 91 88 84 81 78 75 72 69
Stellarator Fusion Reactor R8 (3) Total Power Output 25.2 Exp 5%
Size 1 Missile Launcher (10) Missile Size: 1 Rate of Fire 10
Missile Fire Control FC27-R1 (1) Range 27.4m km Resolution 1
Kalevala AMM (120) Speed: 37,200 km/s End: 1.2m Range: 2.6m km WH: 1 Size: 1 TH: 285/171/85
Active Search Sensor AS24-R1 (1) GPS 140 Range 25m km MCR 2.2m km Resolution 1
Thermal Sensor TH1.0-14.0 (1) Sensitivity 14 Detect Sig Strength 1000: 29.6m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
The LDR variant repaces the AMM system, 2 Beam Weapons and 2 Gauss turrets with a Jumpdrive carries a heavier higher resolution Active Sensor and replaces the CIC with a Flag Bridge.
Resolution LDR MK2 class Cruiser 15,000 tons 367 Crew 2,842.7 BP TCS 300 TH 1,800 EM 0
6000 km/s JR 4-50 Armour 7-54 Shields 0-0 HTK 99 Sensors 14/0/0/0 DCR 17 PPV 37.12
Maint Life 2.75 Years MSP 2,029 AFR 257% IFR 3.6% 1YR 386 5YR 5,783 Max Repair 300 MSP
Cryogenic Berths 200
Commodore Control Rating 4 BRG AUX ENG FLG
Intended Deployment Time: 24 months Morale Check Required
J15000(4-50) Military Jump Drive Max Ship Size 15000 tons Distance 50k km Squadron Size 4
Internal Fusion Drive EP600.00 (3) Power 1800 Fuel Use 28.87% Signature 600 Explosion 10%
Fuel Capacity 2,123,000 Litres Range 88.3 billion km (170 days at full power)
Particle Beam-6 (2) Range 240,000km TS: 6,250 km/s Power 15-6 ROF 15
Quad Gauss Cannon R400-17.00 Turret (4x16) Range 40,000km TS: 25000 km/s Power 0-0 RM 40,000 km ROF 5
Beam Fire Control R40-TS25000 (1) Max Range: 40,000 km TS: 25,000 km/s 75 50 25 0 0 0 0 0 0 0
Beam Fire Control R320-TS6250 (1) Max Range: 320,000 km TS: 6,250 km/s 97 94 91 88 84 81 78 75 72 69
Stellarator Fusion Reactor R8 (2) Total Power Output 16.8 Exp 5%
Active Search Sensor AS134-R120 (1) GPS 20160 Range 135m km Resolution 120
Thermal Sensor TH1.0-14.0 (1) Sensitivity 14 Detect Sig Strength 1000: 29.6m km
This design is classed as a Military Vessel for maintenance purposes
Should the need for an CG variant arise it would probably look something like this. Maximizing alpha strike potential especially with the protection of the other cruisers it should be possible to bring the CGs in close (in terms of missile range) unload everything and then either run the enemy down or retreat after hopefully having done some decent damage (or dying while trying to get in range). The Short range might also allow the other ships to contribute with some AMM to bite a bit of PD away from the ASMs.
Resolution CG MK2 class Cruiser (P) 14,970 tons 208 Crew 2,342.3 BP TCS 299 TH 1,800 EM 0
6012 km/s Armour 7-54 Shields 0-0 HTK 70 Sensors 14/0/0/0 DCR 17 PPV 97.62
Maint Life 2.88 Years MSP 1,564 AFR 256% IFR 3.6% 1YR 277 5YR 4,149 Max Repair 300 MSP
Magazine 510 Cryogenic Berths 200
Commodore Control Rating 4 BRG AUX ENG CIC
Intended Deployment Time: 24 months Morale Check Required
Internal Fusion Drive EP600.00 (3) Power 1800 Fuel Use 28.87% Signature 600 Explosion 10%
Fuel Capacity 2,100,000 Litres Range 87.5 billion km (168 days at full power)
Quad Gauss Cannon R400-17.00 Turret (4x16) Range 40,000km TS: 25000 km/s Power 0-0 RM 40,000 km ROF 5
Beam Fire Control R40-TS25000 (1) Max Range: 40,000 km TS: 25,000 km/s 75 50 25 0 0 0 0 0 0 0
Size 6.00 Box Launcher (85) Missile Size: 6.00 Hangar Reload 122 minutes MF Reload 20 hours
Missile Fire Control FC27-R1 (2) Range 27.4m km Resolution 1
Thermal Sensor TH1.0-14.0 (1) Sensitivity 14 Detect Sig Strength 1000: 29.6m km
This design is classed as a Military Vessel for maintenance purposes
Any one got any suggestions? Because those are just the second generation of Combat ships i have created sofar. And I am sure i have forgotten something.