BackgroundIn 2014 scientists were racing to unlock the secrets of the cosmos. Beset by frequent dead ends in research and lackluster results, hope of a interstellar humanity quickly fades. This was until 2015, when the
Voyager arrived. The Voyager was a massive and monolithic metallic celestial body that hovered over Mars. This strange object was perceived as an imminent threat to Earth. The United States, People's Republic of China, and the Russian Federation united together to send three astronauts on a journey that would forever change the course of human history. The three astronauts found the Voyager and rain began to fall on the planet of Mars. The message was made clear: Voyager was not a conqueror or eradicator. The Voyager is benevolent.
Soon, the Voyager gave the greatest gift of technology we now know as Trans-Newtonian tech. Humanity settled the Sol System, making great strives in technology and progress. Disease was a thing of the past. Human lifespans increased. The population's growth skyrocketed. After the blossoming golden age of prosperity a real threat came to Earth: the Shroud. The Shroud was the antithesis to everything that the Voyager was. The Shroud cut off all communications in the Sol System and began to destroy colonies beyond the reach of the Voyager. Planets that had once been terraformed by the Voyager were made uninhabitable. The survivors fled back to Earth and told horrific stories of bug like creatures that were unending in number. The Voyager's light waned as the forces of the Shroud came closer.
The Voyager retreated into the depths of deep space without warning. Some say the Voyager feared being destroyed by the Shroud. After Voyager disappeared, the Shroud vanished as well. Presumably to hunt down and destroy Voyager. Humanity fought alone for years against what they called the Warhive, who were the remnants of the Shroud's forces. By 2024, Humanity had successfully driven off the last Warhivers. At the start of 2025, Voyager returned to Earth, having vanquished the Shroud in the darkness of deep space. The nations of the world came together and united under the flag of the newly formed Conclave. Conclave Council seeks to rebuild from the Dark Age and into a prosperous Age of Starlight.
Campaign NotesPreviously, my Duranium Curtain AAR was light on the roleplay and fiction, this campaign will be heavy on roleplay and fiction. The "perspective" of this AAR will be from the Voyager. Certain components are renamed to fit my own flavor of "Mythic Sci Fi." Such as Railguns are called Railcannons, CIWS are renamed to Commercial Defense Weapon Platforms, and Gauss Cannons are called Plasma Cannons. I've loosely inspired this After-Action Report on the Destiny series, but I will be taking plenty of creative liberties to make this setting my own. I am limiting the size of ships and ground forces. I will not be producing only efficient ships or ground forces, there will be a few oddities in some designs.
- Starting population of 500 million
- The only active spoilers are: Star Swarm, Rakhas, and Precursors.
- Default Research Point and Build Point values.
- Similar to Steve's Gothic Campaign, I will have plenty of shipyards with only 1 slipway.
Conclave Navy DesignsThe Hunter class Light Cruiser is one of the main ships of the line for the Conclave. Hunters are built for short deployments and for accompanying larger capital vessels. Although no such capital vessels are designed yet. Having four 120mm Railcannons and 2 Plasma Cannon Turrets for point defense, its armaments are light. The sensor platforms aboard the Hunter are military grade, allowing for vision up to 39.5 million kilometers.
Hunter class Light Cruiser 15,000 tons 322 Crew 2,321.7 BP TCS 300 TH 1,800 EM 0
6000 km/s Armour 12-54 Shields 0-0 HTK 53 Sensors 25/25/0/0 DCR 5 PPV 17.06
Maint Life 1.03 Years MSP 483 AFR 360% IFR 5.0% 1YR 457 5YR 6,855 Max Repair 225 MSP
Knight Control Rating 1 BRG
Intended Deployment Time: 6 months Morale Check Required
Ion Drive EP450.00 (4) Power 1800 Fuel Use 106.73% Signature 450 Explosion 15%
Fuel Capacity 1,903,000 Litres Range 21.4 billion km (41 days at full power)
MK1 120mm Railcannon (4) Range 60,000km TS: 6,000 km/s Power 1-1.5 RM 30,000 km ROF 5
Quad MK1 Plasma Cannon Turret (2x8) Range 10,000km TS: 12000 km/s Power 0-0 RM 10,000 km ROF 5
MK2 Railcannon Fire Control (1) Max Range: 96,000 km TS: 6,000 km/s 90 79 69 58 48 38 27 17 6 0
MK1 Plasma Cannon Fire Control (1) Max Range: 144,000 km TS: 12,000 km/s 93 86 79 72 65 58 51 44 38 31
MK1 Small Gas-Cooled Reactor (4) Total Power Output 6 Exp 5%
MK1 Wide Search Sensor Platform (1) GPS 20000 Range 82.8m km Resolution 100
MK1 Small Missile Search Platform (1) GPS 100 Range 12.6m km MCR 1.1m km Resolution 1
MK1 EM Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
MK1 Thermal Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
The Onyx class Frigate is a smaller version of the Hunter hull. It has less armaments than the Hunter and is designed around frontier protection and security. The Onyx retains the same sensor platforms as the Hunter. Some in the Conclave Navy Bureau argue that the Onyx class is a flat out inferior version of the Hunter.
Onyx class Frigate 12,000 tons 251 Crew 1,870.2 BP TCS 240 TH 1,440 EM 0
6000 km/s Armour 12-46 Shields 0-0 HTK 40 Sensors 25/25/0/0 DCR 4 PPV 8.53
Maint Life 1.08 Years MSP 413 AFR 271% IFR 3.8% 1YR 354 5YR 5,304 Max Repair 240 MSP
Knight Control Rating 1 BRG
Intended Deployment Time: 6 months Morale Check Required
Ion Drive EP480.00 (3) Power 1440 Fuel Use 125.41% Signature 480 Explosion 16%
Fuel Capacity 1,804,000 Litres Range 21.6 billion km (41 days at full power)
MK1 120mm Railcannon (2) Range 60,000km TS: 6,000 km/s Power 1-1.5 RM 30,000 km ROF 5
Quad MK1 Plasma Cannon Turret (1x8) Range 10,000km TS: 12000 km/s Power 0-0 RM 10,000 km ROF 5
MK2 Railcannon Fire Control (1) Max Range: 96,000 km TS: 6,000 km/s 90 79 69 58 48 38 27 17 6 0
MK1 Plasma Cannon Fire Control (1) Max Range: 144,000 km TS: 12,000 km/s 93 86 79 72 65 58 51 44 38 31
MK1 Small Gas-Cooled Reactor (2) Total Power Output 3 Exp 5%
MK1 Wide Search Sensor Platform (1) GPS 20000 Range 82.8m km Resolution 100
MK1 Thermal Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
MK1 EM Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
The Dragonfly class Jump Frigate is a modified hull of the Hunter class as well. Stripping more weapons in favor of a MK1 Light Jump Drive which is capable of delivering a squadron of 3 15kton vessels through a jump point.
Dragonfly class Jump Frigate 15,000 tons 422 Crew 2,295.2 BP TCS 300 TH 1,800 EM 0
6000 km/s JR 3-50 Armour 4-54 Shields 0-0 HTK 63 Sensors 25/25/0/0 DCR 7 PPV 4.88
Maint Life 1.04 Years MSP 693 AFR 248% IFR 3.4% 1YR 636 5YR 9,540 Max Repair 593.0 MSP
Knight Control Rating 1 BRG
Intended Deployment Time: 6 months Morale Check Required
MK1 Light 15K Jump Drive Max Ship Size 15000 tons Distance 50k km Squadron Size 3
Ion Drive EP450.00 (4) Power 1800 Fuel Use 106.73% Signature 450 Explosion 15%
Fuel Capacity 2,001,000 Litres Range 22.5 billion km (43 days at full power)
MK1 120mm Railcannon (3) Range 60,000km TS: 6,000 km/s Power 1-1.5 RM 30,000 km ROF 5
MK2 Railcannon Fire Control (1) Max Range: 96,000 km TS: 6,000 km/s 90 79 69 58 48 38 27 17 6 0
MK1 Small Gas-Cooled Reactor (3) Total Power Output 4.5 Exp 5%
MK1 Wide Search Sensor Platform (1) GPS 20000 Range 82.8m km Resolution 100
MK1 Thermal Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
MK1 EM Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
The Beta class Survey Ship is a multirole vessel. She is able to quickly survey grav points and planets. Although she is equipped with commercial grade defense platforms, she has a military grade sensor platform.
Beta class Survey Ship 10,000 tons 256 Crew 1,848.6 BP TCS 200 TH 313 EM 0
1562 km/s Armour 2-41 Shields 0-0 HTK 51 Sensors 25/25/5/5 DCR 2 PPV 0
Maint Life 1.16 Years MSP 288 AFR 320% IFR 4.4% 1YR 219 5YR 3,287 Max Repair 200 MSP
Knight Control Rating 2 BRG SCI
Intended Deployment Time: 24 months Morale Check Required
Commercial Ion Drive EP156.25 (2) Power 312.5 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 310,000 Litres Range 83.2 billion km (616 days at full power)
Talbot Kinetics MK1 Commercial Defence Weapon Platform (3x4) Range 1000 km TS: 12,000 km/s ROF 5
MK1 Wide Search Sensor Platform (1) GPS 20000 Range 82.8m km Resolution 100
MK1 Small Missile Search Platform (1) GPS 100 Range 12.6m km MCR 1.1m km Resolution 1
MK1 EM Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
MK1 Thermal Sensor Platform (1) Sensitivity 25 Detect Sig Strength 1000: 39.5m km
Gravitational Survey Sensors (5) 5 Survey Points Per Hour
Geological Survey Sensors (5) 5 Survey Points Per Hour
Commercial Ship DesignsThe Gamma class Cargo ship is the mainstay hull for a long range transportation. She can carry up large facilities or cargo across the Conclave. Gamma class Cargo Ships are equipped with 3 Commercial Defense Weapon Platforms, a minimal sensor platform and a missile search platform.
Gamma class Cargo Ship 155,000 tons 301 Crew 1,485.4 BP TCS 3,100 TH 2,031 EM 0
655 km/s Armour 1-257 Shields 0-0 HTK 110 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 5 Max Repair 50 MSP
Cargo 125,000 Cargo Shuttle Multiplier 16
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Ion Drive EP156.25 (13) Power 2031.2 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 6,305,000 Litres Range 109.1 billion km (1927 days at full power)
Talbot Kinetics MK1 Commercial Defence Weapon Platform (3x4) Range 1000 km TS: 12,000 km/s ROF 5
Commercial MK1 Small Missile Search Platform (1) GPS 9 Range 3.8m km MCR 340.6k km Resolution 1
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
The Zeta class Freighter is built on a smaller hull of the Gamma class Cargo Ship. While the Gamma is built for heavy freight, the Zeta is built for light freight such as minerals or deploying infrastructure to fringe worlds.
Zeta class Freighter 33,000 tons 93 Crew 434.5 BP TCS 660 TH 625 EM 0
946 km/s Armour 1-91 Shields 0-0 HTK 33 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 8 Max Repair 50 MSP
Cargo 25,000 Cargo Shuttle Multiplier 6
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Ion Drive EP156.25 (4) Power 625.0 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 692,000 Litres Range 56.2 billion km (687 days at full power)
The Sigma class Colony ship can carry 210,000 colonists and has a long range fuel. She is equipped with no defense weapon platform but has a basic commercial sensor platform.
Sigma class Colony Ship 80,000 tons 454 Crew 3,183 BP TCS 1,600 TH 2,344 EM 0
1464 km/s Armour 1-165 Shields 0-0 HTK 128 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 24 Max Repair 100 MSP
Cryogenic Berths 210,000 Cargo Shuttle Multiplier 10
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Ion Drive EP156.25 (15) Power 2343.8 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 4,361,000 Litres Range 146.2 billion km (1155 days at full power)
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
The Theta class Tanker can carry 5 million litres of fuel. They're used for military and civilian functions in the Conclave.
Theta class Tanker 10,000 tons 66 Crew 331.9 BP TCS 200 TH 469 EM 0
2343 km/s Armour 1-41 Shields 0-0 HTK 44 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 20 Max Repair 39.0625 MSP
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Ion Drive EP156.25 (3) Power 468.8 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 5,291,000 Litres Range 1,419.3 billion km (7010 days at full power)
Refuelling Capability: 50,000 litres per hour Complete Refuel 105 hours
Ardent class Troop Transports are designed to carry five garrison formations across the Conclave for frontier deployments. She is armed with a few defense platforms and a basic sensor platform.
Ardent class Troop Transport 35,630 tons 197 Crew 957.8 BP TCS 713 TH 781 EM 0
1096 km/s Armour 1-96 Shields 0-0 HTK 96 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 16 Max Repair 80 MSP
Troop Capacity 25,000 tons Cargo Shuttle Multiplier 4
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Ion Drive EP156.25 (5) Power 781.2 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 1,044,000 Litres Range 78.6 billion km (830 days at full power)
Talbot Kinetics MK1 Commercial Defence Weapon Platform (3x4) Range 1000 km TS: 12,000 km/s ROF 5
Commercial MK1 Small Missile Search Platform (1) GPS 9 Range 3.8m km MCR 340.6k km Resolution 1
Commercial MK1 Search Sensor Platform (1) GPS 900 Range 17.6m km Resolution 100
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
The Delta class is a shorter range stabilisation ship. She is expected to travel with a Theta class tanker on longer stabilisation deployments. In addition, she is not given any defense or sensor platform. Conclave Naval Command suspects that she will never be in harms way.
Delta class Stabilisation Ship 64,834 tons 230 Crew 1,651.4 BP TCS 1,297 TH 1,563 EM 0
1205 km/s Armour 1-143 Shields 0-0 HTK 67 Sensors 0/0/0/0 DCR 1 PPV 0
MSP 15 Max Repair 1000 MSP
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Jump Point Stabilisation: 180 days
Commercial Ion Drive EP156.25 (10) Power 1562.5 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 1,000,000 Litres Range 41.4 billion km (397 days at full power)
The Omega class Replenishment ship is a Maintenance Supply vessel. She can carry 10,000 MSP for fleet operations, as well as carrying a basic commercial grade defense and sensor platform.
Omega class Replenishment Ship 12,586 tons 138 Crew 597.5 BP TCS 252 TH 781 EM 0
3103 km/s Armour 1-48 Shields 0-0 HTK 55 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 10,029 Max Repair 39.0625 MSP
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Ion Drive EP156.25 (5) Power 781.2 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 2,500,000 Litres Range 532.9 billion km (1987 days at full power)
Refuelling Capability: 50,000 litres per hour Complete Refuel 50 hours
Talbot Kinetics MK1 Commercial Defence Weapon Platform (4x4) Range 1000 km TS: 12,000 km/s ROF 5
Commercial MK1 Small Missile Search Platform (1) GPS 9 Range 3.8m km MCR 340.6k km Resolution 1
Commercial MK1 Search Sensor Platform (1) GPS 900 Range 17.6m km Resolution 100
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
The Iota class Jump Tender is a rudimentary and rigid tender for non jump capable vessels in the frontiers of the Conclave. She can only tender 2 other vessels with her. She has a very minimal sensor platform.
Iota class Jump Tender 66,600 tons 334 Crew 1,719.3 BP TCS 1,332 TH 1,563 EM 0
1173 km/s JR 2-25(C) Armour 1-146 Shields 0-0 HTK 93 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 16 Max Repair 995.3 MSP
Knight Control Rating 1 BRG
Intended Deployment Time: 3 months
JC150K Commercial Jump Drive Max Ship Size 150000 tons Distance 25k km Squadron Size 2
Commercial Ion Drive EP156.25 (10) Power 1562.5 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 2,500,000 Litres Range 100.7 billion km (993 days at full power)
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
The Struggle class Tug is used to ferry stations like the World and the Curator.
Struggle class Tug 54,228 tons 504 Crew 2,016.1 BP TCS 1,085 TH 6,250 EM 0
5762 km/s Armour 1-127 Shields 0-0 HTK 231 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 23 Max Repair 100 MSP
Tractor Beam
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Commercial Ion Drive EP156.25 (40) Power 6250.0 Fuel Use 6.71% Signature 156.25 Explosion 5%
Fuel Capacity 2,000,000 Litres Range 99 billion km (198 days at full power)
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
The Curator Fuel Harvesting Station is used to harvest fuel from large sorium deposits. As usual, she has a very basic sensor platform.
Curator class Fuel Harvester Station 129,059 tons 516 Crew 1,759.4 BP TCS 2,581 TH 0 EM 0
1 km/s No Armour Shields 0-0 HTK 278 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 8 Max Repair 30 MSP
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Fuel Harvester: 50 modules producing 2,000,000 litres per annum
Fuel Capacity 2,500,000 Litres Range N/A
Commercial MK1 Search Sensor Platform (1) GPS 900 Range 17.6m km Resolution 100
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
The World class Terraforming Station uses technology granted by the Voyager to terraform worlds. She is able to terraform worlds slowly. Equipped with a basic sensor platform.
World class Terraforming Station 202,193 tons 816 Crew 4,300.3 BP TCS 4,044 TH 0 EM 0
1 km/s No Armour Shields 0-0 HTK 107 Sensors 5/5/0/0 DCR 1 PPV 0
MSP 13 Max Repair 500 MSP
Squire Control Rating 1 BRG
Intended Deployment Time: 3 months
Terraformer: 8 modules producing 0.002 atm per annum
Commercial MK1 Search Sensor Platform (1) GPS 900 Range 17.6m km Resolution 100
Commercial MK1 Thermal Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Commercial MK1 EM Sensor Platform (1) Sensitivity 5 Detect Sig Strength 1000: 17.7m km
Conclave Naval Order of Battlex1 Hunter class Light Cruiser:
Hunterx6 Onyx class Frigate:
Onyx, Pearl, Sapphire, Emerald, Citrine, Diamondx2 Dragonfly class Jump Frigate:
Dragonfly, Waspx2 Beta class Survey Ship:
Beta, ConclaveCommercial Shippingx1 Delta class Stabilisation Ship
x3 Sigma class Colony Ship
x1 Gamma class Cargo Ship
x4 Zeta class Freighter
x2 Omega class Replenishment Ship
x2 Iota class Jump Tender
x1 Theta class Tanker
Conclave ArmyThe ground forces of the Conclave are sparse. Most Conclave combat formations are intended for garrison deployments. However there are some full service combat units in deployment. The Conclave maintains a standing force of at least 2 Corps (compromised of 2 regiments) and a mandated Garrison regiment for each colonized world. Since the Warhive invasion and the attack of the Shroud, Conclave High Command has been weary on fighting alien empires in ground warfare. Their experience was not the greatest.
A single Infantry Regiment is compromised of 548 Infantry, 84 Mortar Squads, 68 Sparrow IFVs (light vehicles armed with crew served anti-personnel weapons), 85 Anti-Armor Infantry, 89 Heavy Machinegunners, 15 Scouting Teams (dubbed as Guardian Fireteams) and 10 Regimental staff positions. This comes out to 10,000 tonnage regiment.
Infantry Regiment
Transport Size: 10,000 tons
Build Cost: 262.6 BP
548x Infantry
89x Machinegun Infantry
85x Anti Tank Infantry
84x Mortar Infantry
15x Scout
10x Regiment Headquarters
68x Sparrow IFV
A single Armored Regiment is compromised of 40 Hawk AFVs (Medium Anti-tank with medium autocannons), 80 Sparrow IFVs, 35 Eagle AFVs (Medium Autocannons with Crew served Anti-Personnel), 224 Infantry, and 5 Regimental staff positions. This also comes out to 10,000 tonnage regiment.
Armored Regiment
Transport Size: 10,000 tons
Build Cost: 386.4 BP
5x Regiment Headquarters
40x Hawk AFV
80x Sparrow IFV
35x Eagle AFV
224x Infantry
Each Corps is supplied to have one type of regiment in each. For example, 1st Corps has an armored and infantry regiment. Corps formations have assets vital to running the corps, such as supply and construction vehicles. Garrison Regiments are independent units. Thus, they have supply and construction vehicles in them. In addition, they are supplied with 5 "Chekhov" Orbital Plasma Cannons and 5 120mm Orbital Railcannons.
Conclave Army OOBx2 Conclave Corps (each with an Armored and a Infantry regiment):
1st "Terra" Corps, 2nd "Luna" Corpsx1 Garrison Regiment:
1st Earth Garrison