View full version: C# Bureau of Design
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  1. Magneto Laminate Carrier fleet
  2. The Fortune Class Frigate, Commander's First Warship
  3. Series 1 Destroyers
  4. Strap a (Magneto-Plasma) Rocket to your butt...
  5. The Little Tanker that might.
  6. Some Assorted Fighters, Magneto-Plasma / Composite
  7. It's my Bridge in a Box...
  8. Missile design with new Final fire rules.
  9. Ship Boarding Squad Design
  10. Problem with Mine(s)
  11. Carrier Task Force - First time
  12. Absolute-Class Light Cruiser
  13. Missile centric fleet crtique
  14. Early Corvette and Frigatte
  15. Prisoner Ship
  16. Railguns
  17. A Gun with an Engine
  18. Railgun Battleship - enough MSP?
  19. Low tech level efficiency
  20. Self-Sufficient Colony Ship
  21. Leader variants
  22. Federal Navy Draconis Expeditionary Force
  23. First Ship In a While
  24. Any good list of manufacturers?
  25. FAC Carrier Design Critique
  26. Real life military organizations, equipment and personnel.
  27. Critique My Ground Elements
  28. Challenge: Design a Hive ship
  29. Class Theme - Transformers
  30. Missile Designs - Opinions
  31. Super Long Range Survey Ship
  32. Marine Company
  33. 2 stage missiles
  34. Ground Formations
  35. Civilian Carrier and survey fighters
  36. First Generation Warships of the United Federation (2140)
  37. Early Game Ship Survey Carrier Designs
  38. Beam Fighters
  39. My Carrier Strike Force - what do you think?
  40. Conventional era ships of Earth powers before first contact with Martian Menace
  41. Plasma Carronades.
  42. Container Carrier, a Universal Freighter Concept [Quik n' Dirty]
  43. Advanced Beam Flotilla
  44. Colonial Police Force
  45. My first(ish) fleet
  46. Monarch class battleship of the Space Habsburg Empire
  47. US Ground Force Test Run
  48. Carrier Strike Group
  49. Feedback appreciated on my first defense fleet!
  50. First serious attepts to build a fleet