Posted by: Steve Walmsley
« on: July 05, 2008, 10:45:51 AM »Quote from: "Kurt"
I don't know if you ever got around to testing this, but if you haven't it seems to be screwed up. I designed a cloaking device with efficiency level 3 and sensor reduction 80%, for a max 4000 ton size ship, and developed the resulting design. When I incorporated the resulting design into my proto-type troop transport, it increased the sensor cross section from 51 to 79, which is not what it is supposed to do, if I understand correctly. It had no other effect, as far as I could tell.The increase in size (TCS) was probably as a result of the size of the cloaking device. Although the actual TCS on the class display wasn't reduced, I think it was still working in terms of actual cloaking. I was overcomplicating it though by having a TCS and a separate cloaking modifier. In v3.1, the cloaking mod is built directly into the class cross-section without a separate sensor modifier. Likewise, unless damaged the cloaking device is built into a ship cross-section. It should now be a full working system for v3.1.
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Also, I noticed that when I created the cloaking device design on the create research project window, I changed the name from "Cloaking Device: 81-80%" to "Cloaking Device: 81-80% (4050 tons)" and then hit the create button. However, when I went to the research screen to begin researching the system, I noted that the name had reverted back to the original "Cloaking Device: 81-80%". This has happened with several of the new tech branches you've added lately. For example, the Gauss Cannon branch does this very same thing, reverting to the original name, no matter what you've put in for your chosen name.
Both of these were cut and paste problems that I have corrected for v3.1. If you spot any others, please let me know.
Steve