Posted by: mandalorethe1st
« on: August 28, 2017, 05:44:11 PM »What if box launcher reloads were allowed between ships, but required special equipment on both the reloading and reloaded ship? This would mimic the system currently in use. This module would slowly reload the box launchers while underway and docked with the collier. The reloading module would be larger, representing the dedicated equipment to move missiles into the tubes, cranes, and ready the tubes for firing, while the receiving equipment can be smaller, representing docking and handling equipment. There would be a penalty for movement speed, and a possibility of killing a crew member on both vessels. That way there is a way to reload a ship underway, but it is a risky operation that requires a dedicated collier. It could also be included on a forward fleet base. Then the player can choose to include the ability to reload with a mass penalty. For example, a home defense missile boat would not benefit from it, and could carry more missiles, but a forward deployed destroyer could stay engaged a lot longer if a system was included. The reloads would be made quicker and safer with the logistics bonus of the various commanders.