So after the release I started thinking about the scenario depot that was talked about and then how patches can remove save games and it got me thinking... Is it possible for the game to save to a separate DB so that the "static" data of the game is separate from the save game data? I don't know of the feasibility of this from a programming perspective, but I can think of several positives.
- Whenever you save the game it appears a full DB backup is made, this leads to a largeish harddrive write which does take some time. A separate DB would be much smaller.
- When DB updates are required it probably wouldn't break the saves (this could be sticky though if there are any conflicting changes...)
- It would be a bit easier to share game saves
I wouldn't be surprised if this was thought of and discarded for some reason, so forgive me if I missed a discussion on it. I just haven't seen it brought up and figured I'd mention it in case it hasn't been thought of.
Thanks for your hard work Steve!