Posted by: Pedroig
« on: April 21, 2020, 09:23:40 AM »Refit cost needs to be less than 15% of the build cost, this accounts for a 10% "refit upcharge" and the 25% total refit cost needs to be less than the build cost of the "base" ship. There is some other math which comes into play.
Using Colony ships as "base class" ships will tend to get you far in limiting the amount of retooling needed.
Using Colony ships as "base class" ships will tend to get you far in limiting the amount of retooling needed.