Posted by: cool_hc
« on: April 26, 2020, 01:11:50 AM »I recall Steve had an explanation when he created 'boarding action' the first time around in 2011, back in VB6.
i think the randomness makes it more exciting.
i think using non-missile weapons increases your chance of slowing down the ship without blowing it up.
there's a link below to the original post:
hxxp: aurora2. pentarch. org/index. php/topic,1680. 0. html
i think the randomness makes it more exciting.
i think using non-missile weapons increases your chance of slowing down the ship without blowing it up.
there's a link below to the original post:
hxxp: aurora2. pentarch. org/index. php/topic,1680. 0. html