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Posted by: Steve Walmsley
« on: April 30, 2020, 05:35:33 AM »

The version for this change list may change to v1.10.0 at some point if I need to add database changes.

Deleting Tech System Changes

The ability to delete tech systems has led to some bugs, so I making this more robust for the next version. You will not be able to delete a technology if it is associated with:
  • A missile that currently exists in magazines or population stockpiles,
  • A missile that currently exists in class loadout templates
  • A ship component that is in one or more class designs
  • A ground unit class that is part of an existing formation
  • A ground unit class that is part of an existing formation template

If the technology is deleted, then any associated missiles, ground unit classes and ship components will also be deleted.