Posted by: Jorgen_CAB
« on: May 15, 2020, 01:43:23 AM »Fighters will be even easier to manage in 1.10 as you can now join your squadrons as sub-fleets and land them at the same time, easy...
I don't find carrier based fighters to be terribly difficult to manage...
Also if one is using beam fighters there is no ordinance micromanagement.
And there is no option for normal spinal for particle beams (anymore?).
Can lances be equipped to fighters? I've never gotten them researched so I have no clue how large or small they might be.
I've almost got to the point where I am ready to build my first wing of PB spinal mounted fighters. I'll post the design for critique purposes once I finalize it.
Particle beam technology also lead to Particle Lances who are truly scary weapons.
Particle weapons are sniper/fire support weapons. They are great a a single job, equally effective for their entire range. In general, they trade off rate of fire and/or space for that ability. For brawling there are much better options. For sniping, hard to beat a particle lance battery, especially with the lance's "no bloom" perk.I feel this would be much better represented by having all PB use the laser damage template.
They are after all, not suppose to be equal weapons. . .