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Posted by: Thrake
« on: May 18, 2020, 02:26:59 AM »

Thanks guys. Hangar decks for anyone with hyper tuned engines it is!
Posted by: Jorgen_CAB
« on: May 17, 2020, 06:23:16 PM »

Sorium fuel is the box of railway track that the cartoon cat is holding, frantically pulling some out and slapping it down in front of the toy train he's riding around the house.  No matter how fast he goes (or how slow), there's only so much track in the box and he's going to run out at the same point.

Very good explanation... ;)
Posted by: Father Tim
« on: May 17, 2020, 06:20:57 PM »

Sorium fuel is the box of railway track that the cartoon cat is holding, frantically pulling some out and slapping it down in front of the toy train he's riding around the house.  No matter how fast he goes (or how slow), there's only so much track in the box and he's going to run out at the same point.
Posted by: Jorgen_CAB
« on: May 17, 2020, 05:20:33 PM »

There are some in-game reasoning to why this is. First of all Sorium is not spent as "fuel" in the same way that gasoline is in an engine. Sorium rather is the medium by which the engine use to interact with the Eather dimension. An engine is therefore tuned to use a certain amount of Sorium to move the ships in space a certain distance. The speed has nothing to do with this part... it is solely depending on the efficiency of the engines use of Sorium versus the efficiency of the drive itself. The ships mass and the energy used determine the speed at which the ship can travel. So a ship that travel slowly will have a lower thermal radiation and move slower and this all depend on the ships mass. But the use of Sorium remain the same for every engine you slap on a ship.

So we can't equate tran-newtonian drives to be even remotely similar to a thrusting engine. It never provide any momentum in space. I'm pretty sure all spaceships also have some form of manoeuvring thrusters for orientation or just minor correction when in orbit over a planet or docking with a station or another ship.
Posted by: Father Tim
« on: May 17, 2020, 04:40:39 PM »

Imagine that I combined a slow commercial ship with a fast military ship in a fleet.

I set them to move somewhere. The military ship will now move at the pace of the commercial ship.

All fuel consumption in Aurora is by distance, not time.

What will happen to fuel consumption of the military ship compared to the same order given to the same military ship that would be alone in a fleet

Nothing at all.

(ie. will it consume less as going more slowly

Less per hour, but the exact same amount per kilometer.

or will it consume exactly as much fuel over the total distance because it's determined by its engine stats)?

Yes.  Always the same amount by distance, irrespective of speed.
Posted by: SpikeTheHobbitMage
« on: May 17, 2020, 11:17:26 AM »

The military ship's fuel consumption per hour will be reduced so that it will use exactly the same amount of fuel to cover the distance.
Posted by: Thrake
« on: May 17, 2020, 11:14:49 AM »

Imagine that I combined a slow commercial ship with a fast military ship in a fleet.

I set them to move somewhere. The military ship will now move at the pace of the commercial ship.

What will happen to fuel consumption of the military ship compared to the same order given to the same military ship that would be alone in a fleet (ie. will it consume less as going more slowly or will it consume exactly as much fuel over the total distance because it's determined by its engine stats)?