Posted by: Fistandantillus7
« on: May 27, 2020, 03:59:53 PM »I would find this monumentally annoying, as -- I suspect -- would everyone else once they grasped the 'at least one of {these things} is needed to (un)load' mechanics. Akin to a popup "warning" that "this ship has no engines; it will require a tow via tractor beam" or "this ship has more than one fuel tank; if you wish it to be a tanker, click the box above."
I am not sure what i am doing wrong, i have made a colony ship, load it up, but i cannot unload at colony, (lunar) i have enough infrastructure on the surface, but i cannot pick the order. Am i missing someting?This was my exact situation. I am playing my very first game of Aurora ever. I build my first colony ship. I can order it to be loaded up but I cannot order it to be unloaded. [insert crickets chirping]
Given that the game already includes warning messages in the bottom right of the ship design screen when the knowledgeable, experienced player does something that is likely a mistake, for example say, accidentally adding too small a jump drive so that the ship will happily pass through 5 systems with jump gates but fail to jump through the final jump point that is currently undergoing stabilization, suggesting a reminder warning for cargo ship and colony ship designs without shuttles that will be completely useless in some situations is appropriate.
A 'no engine' warning would be trivial, but since the warnings do not appear/go away I do not know if I personally would describe it as "monumentally annoying". I assume the minimum speed of 1 km/s is to avoid divide by zero errors, but it is a little confusing at first. There are so many conceivable reasons for multiple tanks that a reminder to check the tanker box would indeed be "monumentally annoying". Having designated a design as a tanker but not included a refueling system does deserve a warning however, just read these forums.
Saying all that does not mean I do not understand:
Aurora is a hobby project...
Missing Tool Tips. This was a conscious decision rather than a bug. To get close to the release date, the cosmetic items had to suffer. These will be added over time.