Posted by: Thrake
« on: June 17, 2020, 07:02:18 PM »Okay.
So, I have an issue with all this but this is due to weird design I think.
My carrier is a military design with no engines, that is tractored by a commercial tug. Since it's not very fast it is bundled with other supportive commercial ships (tanker,...) into its own subfleet, and there is another sub(sub)fleet comprising the fighters subgroup. I detach the slow ships when I spot contacts.
However, by doing so, all the fighters leave their subsubfleet and become part of the commercial fleet... which makes sense. But I would like them to stay into their own subfleet under the commercial fleet; they just have a few hours of deployment time so I don't want to always send them out of the bays when it's not necessary.
Do I need to always detach them before the commercial fleet and then tell them to land or is there some other way?
I am not sure I fully understand however I do know that aurora does not handle multi-layered subfleet formations quite well right now. If I understand correctly your fighters are a sub-fleet that is inside another subfleet - this is going to cause some jankyness so for now try to restructure your fleet so that it does not have a multi-layer structure.
In order to differentiate fighters what I do is name them like so: "Mothership Name - Bombers/Interceptors/Fighters", this way I know which ship that strike group belongs to.
Yes, I understand I must be confusing and lost myself in useless details In short, the fighters are in a mothership that is in a sub-fleet. When I detach the carrier sub-fleet, the fighters join the carrier new fleet as it is where they physically are and lose the sub-fleet structure. Thinking of it, all I need to do is to reverse my perspective and use the carrier sub-fleet as the main fleet and then detach everything, parasite or not, as I need.