Posted by: Jorgen_CAB
« on: December 22, 2020, 08:10:13 PM »I think all ships should pay fuel costs, even civilian ships should cost fuel. If there are no fuel available to the civilian fleet it will halt moving, that would also mean that civilian fuel harvesters do something and not just deliver some wealth.
Agree on everything but this. Just concerned of the eventual bugs/errors due to ships stranded offshore by lack of fuel. It's not a no, just thinking could be looked at once the new system is in place (if it will ever be).
From your post also I like one idea, just not sure if you meant it the way I do. So basically I think in this new system the player could be in charge of populating the civilian sector and also its ships meaning you will have to build them and then assign. Once in the new group/admin they will act like the civilian do now pretty much also following the same rules.
Regarding fuel I think that would become a none issue... as each ship know the distance of travel and every trade node should also be carrying fuel and ships would refuel every time they dock at a trade node fuel should never be an issue. If a ship can't get enough fuel from a node it will have to wait there until fuel arrives as fuel would automatically be requested by the node. Trade nodes will also be supplied by civilian fuel harvesters so by extension it could mean that your ships use "free" fuel as well not just the civilian ships.
In terms of civilian ships I think that "civilian" corporations would still build ships that are assigned to the trade system and they earn money in the same way moving planetary trade goods. Players own ships should not move planetary trade goods (unless you selected the option to not use civilian corporations perhaps) but only things such as buildings, minerals, supplies etc. The Civilian ships will move buildings, minerals, civilian trade goods, fuel, population etc but not military supplies and ammunition.
It would just be the same system but there would still be a distinction between what use civilian and governmental commercial designs can do.
I also think that adding a wealth cost for manual use of commercial designs would also be more appropriate in this environment... I really would like to see commercial designs not assigned to the trade system to have a wealth cost when used.