Posted by: Kylemmie
« on: December 23, 2020, 10:01:31 AM »As a new player unfamiliar with the Database concept, it took me forever to remember that as you close the screens you are using it auto saves the changes. I was always looking for a save button.It's a VB6 to C# change.
Then months later when you are ready to start tweaking settings....this screen is the exact opposite. Need to save twice. Screws me up every time lol.
C# does NOT save as you go. There aren't, like, commit buttons for gameplay decisions or anything, but nothing gets saved to the database until you click save.
Sorry, bad semantics on my part. Two different kind of 'saves' in my head. I don't know DB terminology, so when I close the Colony tab after making changes, the game 'saves' those changes somewhere (I guess not in the DB itself). I get that it's different than saving your game state as a permanent record in the DB by clicking the save button. .
My point was this was - this is one of rare (the only?) screens that pops up, you make changes, close it and the changes don't count unless you do another step. It is an exception to the normal rule that closing (or even just switching tabs) a screen 'saves' the changes for your current game state (not your permanent DB saved game state) . Might be beneficial to put a warning on that pop-up screen that it requires an extra step, if it's not there already.