Posted by: Jorgen_CAB
« on: January 27, 2021, 05:28:47 AM »For orbital mining stations I usually have two sizes... one with 25 modules and one with 200 modules. The smaller ones are deployed to asteroids and other bodies with a smaller amount of resources. The large ones are deployed to bodies that have large quantities of resources.
I like for my mineral extraction to be as consistent as possible rather than strip mining everything in sight as that tend to provide to bad mineral deficiencies as it is harder to balance your overall economy.
I also tend to send Automines to all mineral rich bodies that I find to some extension and then I adjust the amount on them based on my need to balance my economy.
I tend to do the same with populated colonies... I spread them out in as many places as possible and then I ship in local factories so they become self sufficient, at least I want one good production colony in each system. Moving resources are far simpler than moving facilities. I want my freighters to be moving Auto Mines rather than installations I can build locally. 100 ground factories seem like a good tipping point for most colonies to become self sufficient in terms of factory output.
But.. Auto-mines are generally for bodies that you can't use orbital miners to mine, such as Venusian worlds or other high colony cost worlds. Once a world is terraformed to a low cost colony you can have population come in and mine the world with regular mines and the Auto-mines can be moved elsewhere.
I like for my mineral extraction to be as consistent as possible rather than strip mining everything in sight as that tend to provide to bad mineral deficiencies as it is harder to balance your overall economy.
I also tend to send Automines to all mineral rich bodies that I find to some extension and then I adjust the amount on them based on my need to balance my economy.
I tend to do the same with populated colonies... I spread them out in as many places as possible and then I ship in local factories so they become self sufficient, at least I want one good production colony in each system. Moving resources are far simpler than moving facilities. I want my freighters to be moving Auto Mines rather than installations I can build locally. 100 ground factories seem like a good tipping point for most colonies to become self sufficient in terms of factory output.
But.. Auto-mines are generally for bodies that you can't use orbital miners to mine, such as Venusian worlds or other high colony cost worlds. Once a world is terraformed to a low cost colony you can have population come in and mine the world with regular mines and the Auto-mines can be moved elsewhere.