Posted by: liveware
« on: March 03, 2021, 05:09:10 PM »You always can read what changes that Steve contemplated for his Newtonian Aurora when he was thinking about that. Armour would be able to absorb a certain amount of energy per block and type of armour. If the energy was not enough to destroy the block no damage would be done.
Shields also worked differently against different weapons and often would not just completely stop incoming weapons but some damage would leak through.
In combination of this both shields and armour would have a combined quite nice effect of blunting damage.
Railgun shots also could go straight through a ship... so it would punch through the armour and tear through the hull and then punch a hole on the other side of the ships armour on its way out.
I think that Steve have thought of most thing we suggest but don't do allot because it upset the balance in a way it takes time to investigate how to best implement things, and time is probably the biggest hurdle I guess.
I really like all of this... Especially the minimum energy threshold for armor damage.