Posted by: nuclearslurpee
« on: May 19, 2021, 10:43:25 AM »If you open up the DB and check the FCT_GameLog table, you should see at the bottom what some NPR is trying to do that is causing the interrupts. Commonly they will be jumping back and forth because of an AI cycle like: need to go through JP --> jump --> see scary enemies --> jump back; for example this happens if they need to refuel since NPR ships will pretend they need fuel though they actually do not.
Often then you can fix this by, for instance, changing the coordinates of the NPR fleet in the appropriate DB table, which stops them from jumping to and fro for long enough that the AI may re-evaluate the situation.
Often then you can fix this by, for instance, changing the coordinates of the NPR fleet in the appropriate DB table, which stops them from jumping to and fro for long enough that the AI may re-evaluate the situation.