Posted by: nakorkren
« on: October 06, 2021, 11:35:26 AM »Since you'll be at knife-fighting range anyway, you may want to throw on a few small to mid-sized railguns, since those have higher DPS and will continue poking the holes your spinals made in the first strike while you wait for the spinals to recharge.
Are you planning to use reduced size lasers? You'd only get a single big alpha strike, but since they already take so long to recharge you only need a tiny reactor. You save lots of space (at only 1/10th the cost of full size laser) on both the laser and the reactor. That way you can afford to field a lot more, and perhaps distribute them around the jump point a bit to help reduce the impact of a squadron transit.
Either way, I would definitely pair them with other ships to finish the job. Cheap rail fighters in a carrier (or carrier station) would be my preference since they have the speed to chase the enemy down if it gets away and they're pretty much expendable anyway.
Are you planning to use reduced size lasers? You'd only get a single big alpha strike, but since they already take so long to recharge you only need a tiny reactor. You save lots of space (at only 1/10th the cost of full size laser) on both the laser and the reactor. That way you can afford to field a lot more, and perhaps distribute them around the jump point a bit to help reduce the impact of a squadron transit.
Either way, I would definitely pair them with other ships to finish the job. Cheap rail fighters in a carrier (or carrier station) would be my preference since they have the speed to chase the enemy down if it gets away and they're pretty much expendable anyway.