Posted by: boolybooly
« on: February 22, 2023, 10:33:09 AM »But they love you, with or without condiments.
Only way to be sure is to take off and nuke them from orbit....
So my suggestion is to turn them off until you think your ready or embrace the suck. Losing is fun.
C# swarm don't use mesons. They use microwaves, boarding, and lasers that (if they hit hull) start applying some sort of damage over time effect (the rules of which I don't understand).Does acid affect energy shields? If that isn't the case I think shields would do much better than armor.Star swarms use meson cannons, which means they ignore armor and shields entirely. More resilience would come from using things like turret armor, and empty missile magazines with internal armor.
Wow, that's new. My bad!C# swarm don't use mesons. They use microwaves, boarding, and lasers that (if they hit hull) start applying some sort of damage over time effect (the rules of which I don't understand).Does acid affect energy shields? If that isn't the case I think shields would do much better than armor.Star swarms use meson cannons, which means they ignore armor and shields entirely. More resilience would come from using things like turret armor, and empty missile magazines with internal armor.
C# swarm don't use mesons. They use microwaves, boarding, and lasers that (if they hit hull) start applying some sort of damage over time effect (the rules of which I don't understand).Does acid affect energy shields? If that isn't the case I think shields would do much better than armor.Star swarms use meson cannons, which means they ignore armor and shields entirely. More resilience would come from using things like turret armor, and empty missile magazines with internal armor.
Does acid affect energy shields? If that isn't the case I think shields would do much better than armor.Star swarms use meson cannons, which means they ignore armor and shields entirely. More resilience would come from using things like turret armor, and empty missile magazines with internal armor.
/message repeatsTried missiles yet?
Yet another game goes down in flames due to Star Swarm. Running into them early is just game over for me every time.
I just dont see how you can viably fight the damn things early game. Anyone manage to stop them early?
Sure have. Early on, the missile velocity is pretty low, and swarm have a lot of energy weapons. I fired the entire complement of missiles on 6 destroyers and 2 cruisers at them and achieved zero hits. All were intercepted.
To my earlier post, early game, I have not found anything that is really viable in fighting them effectively. Massed railgun fire does damage to them, but you will find that exchanging broadsides with them will have your ships melting, literally!
Quote from: Stormtrooper link=topic=12669. msg154101#msg154101 date=1628116562Quote from: Arwyn link=topic=12669. msg154026#msg154026 date=1627914838If you havent run into them before, you must have incredible luck. I have had multiple games die due to early encounters with them.
I have turned them off in my latest game, just to give my empire a chance to get established.
I haven't run into them at all and I consider THIS a bad luck. They seem like super fun and something challenging, unlike invaders who suffered a nerf and don't increase tech so they're not that dangerous, but they always bugged out for me and refused to spawn even with sm.
I explore a lot early on, and that is the usual trigger. That game I had pushed out about 70+ systems due to a lot of starless nexus. The more you explore, the higher the chance to have them spawn.
I've never seen them either. I wish I would! I keep seeing people complaining about them, and hoping to run into them but so far nada.