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Posted by: khalimist
« on: January 11, 2025, 09:04:51 AM »

Thank you very much mr. Walmsley!!! It works :) And I learned something new now.
BTW what a great game you've created! It brings me a lot of entertainment. Thank  you for that!
Posted by: Steve Walmsley
« on: January 11, 2025, 08:21:41 AM »

The fire control to which you have assigned the target has too high a resolution to lock-on to the hostile ships at that range.

A fire control with a resolution of 160 is designed to engage ships of 8000 tons or more. With smaller ships than 8000 tons the range is modified by (Ship Size / 8000 tons)^2. So in this case, to target something of 750 tons, the range would to be less than (750/8000) x (750/8000) x 122.5m, which is 1.08m.

Fortunately, you already have a fire control on the ship than can target small ships or missiles, so you can just move the anti-ship launchers over to the AMM fire control.
Posted by: khalimist
« on: January 11, 2025, 07:40:17 AM »

Hi Guys,

After hours trying to figure out by my self how to target a hostile ship and lunch missles towards it, I give up and ask for ypur help and advice.
I have a ship with active sensors, adequate fire control and missles, hostile ship in sensors/FC/missle range, but yet I cannot perform attack.
I see hostile ship on my list of potential targets. I order my ships to attack target however i get a error message in event log as following:
ship has an active target that cannot be attacked. It may be an invalid target or out of range of the assigned fire control or weapons.
Please help. Alias civ is marked as hostile if its relevant...