Posted by: WCG
« on: February 13, 2010, 11:24:00 AM »OK, thanks again for the explanation!
Bill
Bill
So, the commander of a Task Force does have an effect on game mechanics? And which one, the Task Group or the Task Force, needs to train together to become more effective?
It sounds like you're mixing up Task Groups (the things you control with the F12 screen) and Task Forces (the things you control with the ctrl-F4 screen).
Hmm,... this didn't work for me. I just finished the tutorial, so I've got a 3-ship "Battle Task Group." My top naval officer is a Commodore (level 4). But the only option I had under "Staff Officers" was "Commander - Fleet Headquarters."
I tried selecting that, and yeah, it worked to assign her to Fleet Headquarters, apparently. But the Commander of that task group is still vacant. And I can't find any filter where that position shows up.
Well, I guess I'll just assign captains to the individual ships. I don't have anything for them to do, anyway - though I plan to have them start training as soon as I can remember how to give conditional orders (it doesn't seem to be on the Task Groups page, for some reason).
I have figured out how to make a naval officer a ship commander, but I cannot figure out how to make an officer a task group or fleet commander. Could someone explain?