Posted by: Father Tim
« on: April 11, 2010, 07:24:08 PM »Quote from: "Journier"
Quote from: "The Shadow"Oh, I press the 30 day button regularly, but it almost never seems to go through beyond the very early game.
well a way you can get around that is by actually not creating NPR's at start as well,
Obviously you know this, But to make the game still challenging start the game with high population i start with 5 billion then go into SM mode and remove the population down to 500 million or something, or just start with higher pop and drop your population down to your normal amount.
Then randomely generated NPR's you get will find will be very large when you discover them, bringing on the feel of walking into a real NPR that sat for 100 years building up fleets and such.
eta because i didnt finish what i meant to write..... i fail.
No, they won't. NPRs check your population, tech level, etc. at the instant they are created. So any NPRs created at the start of game (which you've just set to none) would be based on your assumed population of 5,000,000,000 but any that are generated by your (or NPR) exploration will be 'normal' sized.
The effect you are trying for would be created if you set the difficulty to 1000% - except that currently that causes some serious bugs in 'SetNPRPopPlanning' because the NPRs burn through their homeworld minerals too fast. Steve says it should be fixed for the next version.