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Posted by: Octavian30
« on: April 27, 2010, 09:43:20 PM »

The effect he's getting sounds to me like something I get from time to time but which I've never allowed to run to it's conclusion.
What I get is this:
I hit 30 days or whatever to advance the game and it just sits there with the cursor going round and round - ( I know the wait time gets longer and longer the further into the game you go but I'm not talking 20 seconds here)
this seems to be what he has ....

After this last for 2-3 minutes I call up the Task Manager and end process on Aurora.
When I then re-open the game there will be a task force with screwed orders - and endless repeat of 1-2 lines of orders. I fix this and game resumes fine...

My advice is next time the game takes overly long to advance - end process with the Task Manager and then check all your orders - one of them will be an endless repeat
Posted by: Kurt
« on: April 26, 2010, 10:31:23 AM »

Quote from: "Maltay"
Quote from: "Kurt"
I wonder if the repeated corruption of the database is related to the fact that you are using an SSD drive.  This game is intensely database oriented, and involves a lot of data-writes.  Only Steve would know how many per time advance on a typical game, but I suspect you may be draining you drive's useful lifetime.  

Hmmm...is there anyone else present who is using an SSD drive with out problems?

Kurt

An interesting question.  Hopefully someone else uses an SSD as well and can comment.

I'd be interested in knowing.  I'm interested in computer equipment issues, for my job, and haven't had much experience with SSD drives.  

Kurt
Posted by: ZimRathbone
« on: April 26, 2010, 07:27:49 AM »

Quote from: "Maltay"
Quote from: "Kurt"
I wonder if the repeated corruption of the database is related to the fact that you are using an SSD drive.  This game is intensely database oriented, and involves a lot of data-writes.  Only Steve would know how many per time advance on a typical game, but I suspect you may be draining you drive's useful lifetime.  

Hmmm...is there anyone else present who is using an SSD drive with out problems?

Kurt

An interesting question.  Hopefully someone else uses an SSD as well and can comment.


Dont really know about SSD's but I've been running Aurora from a 4GB thumbdrive, on and off for about 3 years, and SA for at least a year before that with few problems - certainly not the repeated crashes reported.
Posted by: Maltay
« on: April 25, 2010, 01:08:58 PM »

Quote from: "Kurt"
I wonder if the repeated corruption of the database is related to the fact that you are using an SSD drive.  This game is intensely database oriented, and involves a lot of data-writes.  Only Steve would know how many per time advance on a typical game, but I suspect you may be draining you drive's useful lifetime.  

Hmmm...is there anyone else present who is using an SSD drive with out problems?

Kurt

An interesting question.  Hopefully someone else uses an SSD as well and can comment.
Posted by: Maltay
« on: April 25, 2010, 01:07:22 PM »

Quote from: "AndonSage"
Quote from: "Maltay"
The HDD is a SSD, so defragmenting it is a bad thing.
You can still try compacting the database. It's the first option under Miscellaneous on the game's menu bar.

When I tried that it threw errors and did not work.  I do not recall if it crashed to desktop.  I can try again when I am back home.
Posted by: AndonSage
« on: April 25, 2010, 07:34:52 AM »

Quote from: "Kurt"
I wonder if the repeated corruption of the database is related to the fact that you are using an SSD drive.
Well, one way to test that would be for him to install the game on a non-SSD drive.
Posted by: Kurt
« on: April 25, 2010, 07:12:15 AM »

Quote from: "Maltay"
Quote from: "AndonSage"
I'm thinking that if Steve uses field type memo for his notes, that it could definitely be part of the problem. For some reason, those seem susceptible to things like disk defragmentation, and also database bloating. I noticed you have somewhat small drives (at least for this day and age). Do you defrag them frequently, or at all?

I also wonder if compacting the database would help?

Anyway, just saying Steve might be right about the notes being the problem.

The HDD is a SSD, so defragmenting it is a bad thing.  It is relatively small (i.e. 120 GB), but that is a good reason to have my server.  The server has 320 GB in RAID 0+1 and stores most of my extraneous data.  The PC for which I posted the DxDiag is in all honesty a glorified Sony PS3 designed to play video games and nothing else.

I wonder if the repeated corruption of the database is related to the fact that you are using an SSD drive.  This game is intensely database oriented, and involves a lot of data-writes.  Only Steve would know how many per time advance on a typical game, but I suspect you may be draining you drive's useful lifetime.  

Hmmm...is there anyone else present who is using an SSD drive with out problems?

Kurt
Posted by: AndonSage
« on: April 25, 2010, 05:20:38 AM »

Quote from: "Maltay"
The HDD is a SSD, so defragmenting it is a bad thing.
You can still try compacting the database. It's the first option under Miscellaneous on the game's menu bar.
Posted by: Maltay
« on: April 20, 2010, 07:05:50 PM »

Quote from: "AndonSage"
I'm thinking that if Steve uses field type memo for his notes, that it could definitely be part of the problem. For some reason, those seem susceptible to things like disk defragmentation, and also database bloating. I noticed you have somewhat small drives (at least for this day and age). Do you defrag them frequently, or at all?

I also wonder if compacting the database would help?

Anyway, just saying Steve might be right about the notes being the problem.

The HDD is a SSD, so defragmenting it is a bad thing.  It is relatively small (i.e. 120 GB), but that is a good reason to have my server.  The server has 320 GB in RAID 0+1 and stores most of my extraneous data.  The PC for which I posted the DxDiag is in all honesty a glorified Sony PS3 designed to play video games and nothing else.
Posted by: Steve Walmsley
« on: April 20, 2010, 12:19:41 PM »

Quote from: "AndonSage"
I'm thinking that if Steve uses field type memo for his notes, that it could definitely be part of the problem. For some reason, those seem susceptible to things like disk defragmentation, and also database bloating. I noticed you have somewhat small drives (at least for this day and age). Do you defrag them frequently, or at all?

I also wonder if compacting the database would help?

Anyway, just saying Steve might be right about the notes being the problem.
It was the memo fields I was thinking about too. I had a crusade a while ago to get rid of as many as possible but there isn't much I can do about the notes fields if I want to leave them in their current form. Maybe the easiest thing is to remove them completely or replace them with a 255 character field

Steve
Posted by: AndonSage
« on: April 20, 2010, 01:28:27 AM »

I'm thinking that if Steve uses field type memo for his notes, that it could definitely be part of the problem. For some reason, those seem susceptible to things like disk defragmentation, and also database bloating. I noticed you have somewhat small drives (at least for this day and age). Do you defrag them frequently, or at all?

I also wonder if compacting the database would help?

Anyway, just saying Steve might be right about the notes being the problem.
Posted by: Maltay
« on: April 18, 2010, 12:20:56 PM »

Quote from: "Steve Walmsley"
The key point may be that you use notes a lot. I don't think many players, including me, use them very much. Try running a campaign without using notes and see if you get the same problem. I can't see anything else you are doing that is out of the ordinary. Do you ever get crashes with other games or other software?

Steve

I will try a campaign without using notes.  However, it may be a few weeks as I will be traveling for work.  I have not had any trouble with any other video games or software.  Well, other than the color being messed up in Diablo.  But that is a Windows 7 thing and easily worked around.
Posted by: Steve Walmsley
« on: April 18, 2010, 12:05:11 PM »

The key point may be that you use notes a lot. I don't think many players, including me, use them very much. Try running a campaign without using notes and see if you get the same problem. I can't see anything else you are doing that is out of the ordinary. Do you ever get crashes with other games or other software?

Steve
Posted by: Maltay
« on: April 18, 2010, 12:02:01 PM »

Quote from: "Kurt"
Quote from: "AndonSage"
So you have an i7-920, 12GB RAM, GTX 275, Windows 7 64-bit, Samsung SyncMaster 226BW (1680 x 1050) monitor, Logitech Mouse & G15 keyboard, CD/DVD SH-S223L, 40GB and 111GB hard drives. Couldn't tell if the sound was from the motherboard, or a Creative SoundBlaster (maybe just the speakers are SB?).

I don't see anything wrong there, offhand.

Quote from: "Maltay"
Each game has crashed to desktop and corrupted the database within a few hours of starting
My first question is what kind of crashes? BSOD? PSOD?

There might be some issues with windows 7, IIRC, however, I think the best way to figure out what is going on is for Maltay to describe in detail what was going on in the games prior to the crashes, and how the crashes occurred (you are on the right track, AndonSage).  

Maltay, your experience is not typical.  I have been playing this game for some time now, as evidenced by my campaign writeups, and have not had the problems you are describing except possibly with one of the earlier versions.  What version are you using?

Kurt

I was using 5.02 and had the game crash 9 times.  I used 5.11 and had the game crash once.  I used 5.12 and had the game crash twice.  I have not tried older versions like 4.77, etc.

In each case, I will click to advance time.  Either 5 days or 30 days.  The game will process the turn advance for about 30 - 40 minutes and then exit to desktop without any error messages.  When I check the process list, Aurora will no longer be running.  When I restart Aurora and try to advance time, invariably something has gone wrong with the database.  Eight of twelve times the database corrupted itself such that it could not access rows or columns and I was forced to delete the current game and start over.  The other four times introduced a variety of error dialogues.  The easiest to deal with was a pair of commercial freighters whose orders were messed up.  But I could not clear their orders and grew weary of the error messages.  The most difficult to deal with was a division by 0 error whenever I clicked on a ship in the ship view or whenever I clicked on a ground unit in the ground unit tab.  That particular error dialogue would cycle 20 - 30 times each click and made playing the game impossible.

I have started eight TN games and 4 standard games.  Nothing special in generation, sometimes an NPR or two at the beginning, once missile bases for a standard game, and never the easy options like jump gates on all jump points or a lack of maintenance cycles for military ships.  I start at 2025 and the errors rear their head sometime between 2031 and 3047.  I have never made it past 2047.  In general, I am just beginning to build real military ships, explore other solar systems, and stand up a series of commercial mining colonies in Sol when things go sour. I have occasionally spent a few years running into Precursors and once was just about to enter a Precusor system with a flotilla of frigates in what would have been my first military experience.

In terms of play style, I probably make more use of the notes feature for personnel, ships, and ship designs than many people.  I like to have backstories and explanations to establish context for each of my commanders and their respective forces.  I also tend to break up my fleet into multiple fleets and layer task groups and task forces three of four levels deep to accomodate what I feel is a realistic order of battle.  I tend to manually manage my personnel assignments and edit their service histories to reflect the reasons for their advacements, re-assignments, etc.  In terms of naming ships, ground forces, vehicles, and electronics systems, I have been closely modelling my naming conventions on the naming conventions Steve uses in his campaign stories.  Finally, I have not played multiple empires at the same time.

Are there any other details I can provide?
Posted by: Kurt
« on: April 18, 2010, 07:18:32 AM »

Quote from: "AndonSage"
So you have an i7-920, 12GB RAM, GTX 275, Windows 7 64-bit, Samsung SyncMaster 226BW (1680 x 1050) monitor, Logitech Mouse & G15 keyboard, CD/DVD SH-S223L, 40GB and 111GB hard drives. Couldn't tell if the sound was from the motherboard, or a Creative SoundBlaster (maybe just the speakers are SB?).

I don't see anything wrong there, offhand.

Quote from: "Maltay"
Each game has crashed to desktop and corrupted the database within a few hours of starting
My first question is what kind of crashes? BSOD? PSOD?

There might be some issues with windows 7, IIRC, however, I think the best way to figure out what is going on is for Maltay to describe in detail what was going on in the games prior to the crashes, and how the crashes occurred (you are on the right track, AndonSage).  

Maltay, your experience is not typical.  I have been playing this game for some time now, as evidenced by my campaign writeups, and have not had the problems you are describing except possibly with one of the earlier versions.  What version are you using?

Kurt