Posted by: AndonSage
« on: May 06, 2010, 11:05:54 AM »Quote from: "Aukel"
Before I go through the rest, does something like this already exist?No, it doesn't. I'm glad someone finally did it :mrgreen:
Thanks!
BTW, here's the starting techs list I have, in case it helps you. Note that the three (C ONLY) techs will be fixed for the next version. Steve didn't say whether he was including them as starting tech in a TN game, or just removing them from being able to be researched in a TN game.
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Trans-Newtonian Starting Techs (v 5.1x)
---------------------------------------
Research Points (RP) are in parenthesis, (C) = Both Conventional and TN games
==Biology / Genetics==
* Genome Sequence: Normal Base Temperature (1) (C)
* Genome Sequence: Normal Gravity (1) (C)
* Genome Sequence: Normal Oxygen Level (1) (C)
* Genome Sequence: Normal Temperature Range (1) (C)
==Construction / Production==
* Normal Shipyard Operation (1) (C)
* Trans-Newtonian Technology (1000)
==Defensive Systems==
* Alpha Shields (1000)
* Conventional Armour (250) (C)
* Duranium Armour (500)
* Internal Armour Rating 0 (1000) (C)
* Shield Regeneration 1 (1000)
* Thermal Reduction: Signature 100% Normal (1) (C)
==Energy Weapons==
* 10cm Laser Focal Size (1000)
* 10cm Meson Focal Size (1000)
* 10cm Microwave Focal Size (1000)
* 15cm Carronade (1000)
* Infrared Laser (500)
* Meson Focusing Technology 1 (1000)
* Microwave Focusing Technology 1 (1000)
* Particle Beam Range 60,000 km (1000)
* Particle Beam Strength 2 (2000)
* Standard Laser Size and Recharge Rate (1) (C)
* Turret Tracking Speed (10% Gear) 1250 km/s (500) (C)
==Logistics / Ground Combat==
* Additional Maintenance Storage (1000)
* Bridge (100) (C)
* Cargo Handling System (1000)
* Cargo Hold (200) (C)
* Crew Quarters (1000) (C)
* Cryogenic Transport (1000)
* Engineering Section (0) (C)
* Flag Bridge (1000)
* Fuel Storage (1000) (C)
* Ground Unit Strength 10 (1) (C)
* Luxury Passenger Accomodation (1) (C)
* PDC Barracks (1) (C)
* Small PDC Barracks (2) (C)
==Missiles / Kinetic Weapons==
* 10cm Railgun (1000)
* Conventional ICBM (500) (C ONLY)
* Gauss Cannon Launch Velocity 1 (1000)
* Gauss Cannon Rate of Fire 1 (1000)
* Gauss Cannon Size vs Accuracy 0.5HS and 8% (1) (C)
* Gauss Cannon Size vs Accuracy 0.6HS and 10% (2) (C)
* Gauss Cannon Size vs Accuracy 0.75HS and 12.5% (3) (C)
* Gauss Cannon Size vs Accuracy 1.5HS and 25% (5) (C)
* Gauss Cannon Size vs Accuracy 1HS and 17% (4) (C)
* Gauss Cannon Size vs Accuracy 2HS and 33% (6) (C)
* Gauss Cannon Size vs Accuracy 3HS and 50% (7) (C)
* Gauss Cannon Size vs Accuracy 4HS and 67% (8) (C)
* Gauss Cannon Size vs Accuracy 5HS and 85% (9) (C)
* Gauss Cannon Size vs Accuracy 6HS and 100% (10) (C)
* Gun-Type Fission Warhead: Strength: 2 x MSP (1000) (C)
* ICBM Silo (500) (C ONLY)
* Magazine Ejection System - 70% Chance (500)
* Magazine Feed System Efficiency - 75% (1000)
* Missile Agility 20 per MSP (1000) (C)
* Missile Launcher Reload Rate 1 (1) (C)
* Missile Launcher Size 1 (1) (C)
* Missile Launcher Size 10 (10) (C)
* Missile Launcher Size 11 (11) (C)
* Missile Launcher Size 12 (12) (C)
* Missile Launcher Size 14 (14) (C)
* Missile Launcher Size 16 (16) (C)
* Missile Launcher Size 18 (18) (C)
* Missile Launcher Size 2 (2) (C)
* Missile Launcher Size 20 (20) (C)
* Missile Launcher Size 24 (24) (C)
* Missile Launcher Size 3 (3) (C)
* Missile Launcher Size 4 (4) (C)
* Missile Launcher Size 5 (5) (C)
* Missile Launcher Size 6 (6) (C)
* Missile Launcher Size 7 (7) (C)
* Missile Launcher Size 8 (8) (C)
* Missile Launcher Size 9 (9) (C)
* PDC-based System (2) (C)
* Railgun Launch Velocity 1 (1000)
* Ship-based System (1) (C)
* Standard Size and Reload Rate (1) (C)
==Power and Propulsion==
* Capacitor Recharge Rate 1 (1000) (C)
* Commercial Engine (2) (C)
* Commercial Jump Drive (1) (C)
* Fuel Efficiency 0. Fuel Usage x1 (1) (C)
* Military Engine (1) (C)
* Military Jump Drive (2) (C)
* Minimum Jump Engine Size - 15 (1) (C)
* No change to engine Efficiency or power 0% Exp 5% (1000) (C)
* No Hyper Drive Capability (1) (C)
* Nuclear Thermal Drone Engine: 1 per MSP (1000) (C)
* Nuclear Thermal Engine Technology (2500)
* Nuclear Thermal Missile Drive: 1.25 per MSP (1000)
* Pressurised Water Reactor (1500)
==Sensors and Fire Control==
* Active Grave Sensor Strength 10 (1000)
* Beam Fire Control Range 10,000 km (1000)
* Electronic Hardening Level 0 (1000) (C)
* EM Sensor Sensitivity 5 (1000) (C)
* Fighter Only (2) (C)
* Fire Control 1.25x Size 1.25x Tracking Speed (2) (C)
* Fire Control 1.5x Size 1.5x Range (2) (C)
* Fire Control 1.5x Size 1.5x Tracking Speed (3) (C)
* Fire Control 25% Size 25% Range (8) (C)
* Fire Control 2x Size 2x Range (4) (C)
* Fire Control 2x Size 2x Tracking Speed (3) (C)
* Fire Control 34% Size 34% Range (7) (C)
* Fire Control 3x Size 3x Range (5) (C)
* Fire Control 3x Size 3x Tracking speed (4) (C)
* Fire Control 4x Size 4x Range (6) (C)
* Fire Control 4x Size 4x Tracking speed (5)
* Fire Control 50% Size 50% Range (6) (C)
* Fire Control Speed Rating 1250 km/s (1000) (C)
* Geological Survey Sensors (1000)
* ICBM Launch Control (50) (C ONLY)
* Max Tracking Time Bonus vs Missiles 0% (1000) (C)
* Missile Fire Control (2) (C)
* No Missile ECM (1000) (C)
* No Restrictions (1) (C)
* Normal Size Normal Range (1) (C)
* Normal Size Normal Speed (1) (C)
* Planetary Sensor Strength 250 (1000) (C)
* Search Sensor (1) (C)
* Thermal Sensor Sensitivity 5 (1000) (C)