Posted by: Steve Walmsley
« on: July 03, 2010, 06:10:48 AM »Quote from: "Mini"
Afaik one engineer brigade is equivalent to one contruction factory.That's correct.
Steve
Afaik one engineer brigade is equivalent to one contruction factory.That's correct.
The main problem I'm having currently is getting stocks of all the minerals onto the new colony
Build as much of the required infrastructure (mines/factories etc) as possible on an established world and ship them in. Also use engineer Brigades to give your construction capability a boost.
In my current game I'm trying to set-up a colony and it seems to be taking ages to get enough minerals to start building anything has anyone got any tips on getting new colonies up and running in a reasonable time.Build as much of the required infrastructure (mines/factories etc) as possible on an established world and ship them in. Also use engineer Brigades to give your construction capability a boost.
I've noticed that the number of task groups that are in the 'Fleet Headquarters' selection gets a bit huge. I don't have the minerals to construct a large fleet but when I do I'm going to set up a military Fleet and a civilian fleet via the OOB bit on the 4th tab in the task group window.Great minds think alike
At least then, there will be less task groups to choose from in the pull downs.
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Another thing I have found that is very useful is the task group order 'send message'. I set this for jump ships that are taking a geo survey vessel out into an uncharted system. I join the two fleets, plot the standard transits out to the required location and then do a send message. A little text box appears and I type something like 'Detach Shale 002 here and do the geo survey'.
Once the ship completes the order, the message appears in the events log. It's a handy reminder.
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While I know it would be a total pain in the bottom, I would like a 'are you sure' for the time update. The number of times I click a 30 day instead of opening the events log..... grrrr. I should learn the keyboard shortcuts..
In my current game things are getting quite complicated and I've made quite a few errors. Keeping track of all the fleets and the mineral situation with research on top is becoming very difficult. Can anyone give tips on how they manage and keep control of a growing empire?Are you using conditional orders for your freighters etc? I also get my fleets to send a message with what I'd like them to do next as part of their orders e.g. Cargo Sqn #1's last order might be Send Message 'use me for building up Planet X' as its last order. Prompts like that seem to enough for me. Also, I write up AARs for myself (with a view to maybe posting some later) and I tend to put my thoughts on how I want things to develop in there.
I don't really want to start again but anyway to get some order to things would help. Maybe there are some shortcuts or screens I'm not aware of this wouldn't suprise me knowing Aurora