Posted by: dooots
« on: July 14, 2010, 07:24:47 PM »Did some more testing with high damage missiles.
The missile damage template only goes up to 100 damage. So a 200 damage missile actually goes twice as deep as a 100 damage missile. This also shows that there is no limit on number of rows damaged.
[attachment=0:2zegdq7a]missile200.png[/attachment:2zegdq7a]
Just for fun I made a 2700 damage missile. 100 layers of armor only stopped 1632 damage. But if missiles can only do 15 columns of damage it should max out at 1500 damage. Maybe its just a display bug on the ships screen. Although if I did the math right 100 layers of armor should only absorb 1624 points of damage from a 2700 damage missile. So I'm not really sure what is happening.
The missile damage template only goes up to 100 damage. So a 200 damage missile actually goes twice as deep as a 100 damage missile. This also shows that there is no limit on number of rows damaged.
[attachment=0:2zegdq7a]missile200.png[/attachment:2zegdq7a]
Just for fun I made a 2700 damage missile. 100 layers of armor only stopped 1632 damage. But if missiles can only do 15 columns of damage it should max out at 1500 damage. Maybe its just a display bug on the ships screen. Although if I did the math right 100 layers of armor should only absorb 1624 points of damage from a 2700 damage missile. So I'm not really sure what is happening.