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Posted by: bean
« on: March 10, 2011, 11:06:11 AM »

I assume that my people are competent, yes.  There have been several times when I've SMd something because I didn't know what was going on, but someone would have if it were real.
Posted by: Sheb
« on: March 10, 2011, 08:32:37 AM »

Your faith in bureaucrcy honour you.

I was playing on "Stalinist Communism" or something. So I figured the guys in charge of Mass Driver tough he had more chances of surviving by not saying anything and hiding in a cellar than by disagreeing with his boss.
Posted by: bean
« on: March 09, 2011, 05:14:28 PM »

When mine happened, I just SMd it back.  I figure that whoever is in charge of mass drivers wouldn't let it happen in reality. 
Posted by: Sheb
« on: March 09, 2011, 09:05:41 AM »

I still remember the time I removed the last mass drivers, and then my planet got bombed by around 5-6 packets before I could bring it back. Losing millions of pops, severl labs and a great many factories wasn't fun.
Posted by: sloanjh
« on: March 07, 2011, 09:08:31 PM »

As a planetary bombardment specialist,  THANK YOU!

Matt

ROFL!!

John
Posted by: Erik L
« on: March 07, 2011, 06:55:02 PM »

That's helpful.  It happened to me once, and it wasn't a pleasant thing to think about.

I don't think you qualify for Aurora Vet status until you've dropped a mineral packet on one of your own colonies.
Posted by: bean
« on: March 07, 2011, 06:41:49 PM »

That's helpful.  It happened to me once, and it wasn't a pleasant thing to think about.
Posted by: boggo2300
« on: March 07, 2011, 02:35:32 PM »

In v5.40, if a freighter is about to pick up the last mass driver from a population, Aurora will check to see if packets are incoming or the population is set as a mass driver destination. If so, it will warn the player and retain one mass driver on the planet.

Steve

As a planetary bombardment specialist,  THANK YOU!

Matt
Posted by: Steve Walmsley
« on: March 06, 2011, 09:09:48 PM »

What needs to happen is that a world receiving packets needs to designate a drive as a "catcher" and not allow it to be moved.

In v5.40, if a freighter is about to pick up the last mass driver from a population, Aurora will check to see if packets are incoming or the population is set as a mass driver destination. If so, it will warn the player and retain one mass driver on the planet.

Steve
Posted by: bean
« on: March 06, 2011, 08:21:56 PM »

What needs to happen is that a world receiving packets needs to designate a drive as a "catcher" and not allow it to be moved.
Posted by: sloanjh
« on: March 06, 2011, 10:27:41 AM »

But a interesting form of dealing with restless/revolting citizens....

A dictator can dream..  ;)

Oh, you can already do this.... :)  In fact, it's a common mistake - you need to be VERY careful not to remove the last mass driver from a world which is receiving mass driver packets.

John
Posted by: voknaar
« on: March 06, 2011, 06:08:26 AM »

I guess it make sense that you're able to send large chunk of minerals, but that shooting delicate components at more than 1 thousand time the speed of sounds through several layers of atmosphere isn't exactly a good idea.

But a interesting form of dealing with restless/revolting citizens....

A dictator can dream..  ;)
Posted by: Sheb
« on: March 06, 2011, 02:13:37 AM »

I guess it make sense that you're able to send large chunk of minerals, but that shooting delicate components at more than 1 thousand time the speed of sounds through several layers of atmosphere isn't exactly a good idea.
Posted by: voknaar
« on: March 06, 2011, 12:42:47 AM »

If you could then transports would become useless apart from JP tansporting. But it would be great to be able to send small things like missiles or ship parts to be assembled at the other end :(
Posted by: AlexnChaos
« on: March 05, 2011, 09:31:19 PM »

kk, thanks for clearing that up /laugh