Posted by: Tarnak
« on: September 01, 2011, 11:54:54 PM »After a quick search it doesn't appear the suggestion has been made before, so I'll take that advice.
Population Supported by Infrastructure: The maximum population that can be supported by the available infrastructure without overcrowding. If the colony cost is zero, the maximum population is unlimited. Otherwise, the maximum population is equal to (Infrastructure * 10,000)/Colony Cost. For more details on colony cost, see the System View window
Tried that myself, it still seems to cause an interrupt. It just doesn't tell you why anymore.Confirmed. I set the filter for the 2 events about Unrest and the auto-turns still break every 5 days. Looks like the filter only filters the events displayed on the window, not the interruptions. Well, I guess I'll have to click the "30 days" button more often now.
So what you want to know then, is how to filter out the messages.
You gotta get into the message screen and theres a button that opens a list of all possible message types, and you can have some colored and highlighted and you can have some that just never show up. Once I got 30 academy level, and i had so many damn new recruits that I had to hide all of the messages.
I don't know if they will cause interrupts once hidden.
To end the messages for good, reduce unrest to zero, and build a damn defensive force.
Protection level only kicks in at a certain level of population. 10k I believe.10 million, not thousand.
I thought it was something linked to the protection level but... no. BTW, the requested protection level for Titan is not shown in the 'Summary' tab so I guess there's no request. Anyway, I moved a Garrison Battalion to the moon. Since the garrison is installed, the 'Unrest increasing' message still pops up followed by a new message : Unrest decreasing -> ground forces on titan have reduced the unrest level to 0. And it still breaks up the auto-turns every 5 days increment.Protection level only kicks in at a certain level of population. 10k I believe.