Posted by: Charlie Beeler
« on: September 12, 2011, 07:54:56 AM »As pure missileboats these designs are usable. Their big failing point is the speed of the missiles they carry. With Ion drive tech available you should be seeing a minimum of 30,000 kps for anti shipping missiles and at least 45,000 kps for antimissile missiles. To achieve these speeds you allocate 50% of your msp to engine for ASM's and 75% for the AMM's. You've concentrated too much on range at the expense of your to-hit probabilities.
If your missile tech is close to the same development level you should have Fusion-boosted Fission Warheads(level 4/strength 5 per msp) or better and at least Missile Agility 48 per msp. With this tech you can allocate .8 for the ASM warheads with the rest in a balance of fuel and agility to maximize your preference of to-hit chance and range. For AMM's it's .2 msp to warhead, .1 msp to fuel and the rest balanced between engine and agility for maximized to-hit. Keep in mind that these are not hard and fast rules, just designs approaches that have been successful for me.
The fire controls for these missiles is a matter of taste. MFC's that match the missile range and others prefer ranges that allow for EW degradation that still allows maximum missile range control are two of the more common ASM MFC design protocols. For AMM's again some prefer too have the MFC match the missiles maximum range and other prefer an MFC range that should allow first intercept at AMM maximum range.
Personally I use size 4 missiles for ship-to-ship combat with size 2 being used for smallcraft (ie fighters and gunboats). ASM's get larger for PDC's and larger warships.
If your missile tech is close to the same development level you should have Fusion-boosted Fission Warheads(level 4/strength 5 per msp) or better and at least Missile Agility 48 per msp. With this tech you can allocate .8 for the ASM warheads with the rest in a balance of fuel and agility to maximize your preference of to-hit chance and range. For AMM's it's .2 msp to warhead, .1 msp to fuel and the rest balanced between engine and agility for maximized to-hit. Keep in mind that these are not hard and fast rules, just designs approaches that have been successful for me.
The fire controls for these missiles is a matter of taste. MFC's that match the missile range and others prefer ranges that allow for EW degradation that still allows maximum missile range control are two of the more common ASM MFC design protocols. For AMM's again some prefer too have the MFC match the missiles maximum range and other prefer an MFC range that should allow first intercept at AMM maximum range.
Personally I use size 4 missiles for ship-to-ship combat with size 2 being used for smallcraft (ie fighters and gunboats). ASM's get larger for PDC's and larger warships.