Posted by: Yonder
« on: November 21, 2011, 09:22:00 AM »You can manually set all values (bases and spread) in the race screen (ctrl + F12) if SM mode is enabled.
This has worked just fine for me in the past. I use it because I always want to colonize the moon (.17 g) but simply increasing the human g-spread to .75 seems too exploity to me (although it may be realistic, the fact that the human skeletal frame can support a 600 lb person is an indication to me that 2gs may be reasonable, albeit that is one small subset of the requirements... anyways...) so I go into SM mode and lower the ideal gravity to around .8 or .7.
I have also done something similar with a multiple population start that (sadly) never went anywhere. I was doing Dwarf Fortress, I had humans with the normal stats, I think Elves could live in .05g to 1.1 g, Dwarves could live from .8g to 2.5gs, etc, etc with different temperature tolerances. If I remember correctly some of the temperature tolerances for the species actually went outside Earth average, I had to make sure that I had Infrastructure for the (tiny) populations of Magmamen, to simulate their underground volcano-homes.
It was a very ambitious plan, initially the Empire would be ruled by the Dwarves, with the humans as second class citizens and everyone else various degrees of downtrodden. For example as fluff goblins and kobolds would only ever be crewed in numbers on fighters, and as such high fatality rates for those vessels would be completely acceptable.
I was hoping that as the game developed the colonization of certain planets that were unsuitable for dwarves (like Magmamen on Venus) would alter that power dynamic and possibly lead to revolts. Alas, hardly anything came of it after the first few years.