Posted by: DFDelta
« on: March 16, 2012, 01:48:44 PM »Quote from: TheDeadlyShoe link=topic=4713. msg47769#msg47769 date=1331893444
you could delete the nebula system, recreate a new system from the 3rd jp, and manually connect the new system to the settled systems.
This is exactly what I want to avoid, I want to keep the nebula for the strategic value it has.
Quote from: Marthnn link=topic=4713. msg47776#msg47776 date=1331904033
In a recent but past version I've had a neighbor nebula system colonised and civvies making runs there. My freighter designs available were all 1 armor, except one with enough to go there at good speed. Civvies had all freighter types and used any to make runs in the nebula, even if it meant dropping to something like 500 km/s. Maybe it's because that nebula wasn't hostile enough. . .
That might be. . .
My nebula reduces speed to 180km/s for each point of armor thickness, so to get my 1800km/s mentioned in the op I had to design everything with at least 10 armor. Maybe the game considers that "too hostile" and keeps the civvies out of there.